Pyat's Review of Sims 2

Nov 07, 2009 20:57



You all knew this was going to happen, right?

You've seen my reviews of Roller Coaster Tycoon and the Conan MMOPRG.

You saw that I'd been playing Sim 2.

You knew what was coming next.

Let me tell you the story of Sammy Slan.




Sammy was just an ordinary SF fan, living in Pleasantville. He wanted to be popular and influential.



He lived in a concrete bunker, the cheapest house he could build. It was cheap and utilitarian. Sammy got a job as a campaign manager.



He started dating a pretty girl named Susan. We had all the same interests!



Things got really good for Sammy. He added a bunch of rooms to his concrete bunker. He could afford the good things in life. Things were going well with Susan. Sure, he flirted a bit, and maybe once he snuggled up with a creepy old man in a hot tub, but... hey, he was drunk, okay? Susan didn't mind.



Like, I say, things were going well. Though Sammy still didn't trust architects. He just added rooms as he needed them.



Sammy threw a wedding party. Invited a bunch of movers and shakers. They toasted his health. Sammy kissed Susan. That made a couple of people mad. Seems he'd been flirting a little too much. Something snapped inside Sammy. Maybe it was because he'd been living off Espressos for a week, and hadn't slept. I don't know.



So, here we are.



I added some more rooms.



I hope you find them comfortable. Maybe you're wondering where Susan is...don't worry about her.



Remember? We have the same interests.



Like outdoor underwear bowling at 3 AM.

Um, just to explain, I walled in the party guests in tiny rooms without toilets or chairs. And left them there for several days until they were passing out at random and really needed showers. Then I let them out. I've not starved anyone to death... yet. I added the glass panels so you could see them in their little niches.

I think I dislike this game. Seriously, most of my fun in games comes from finding interesting ways to do pointless or dangerous things outside of the intended playspace. That's the whole point of Sims 2. The entire game is one big sandbox where you can do almost anything... but the only fun things to do are hit other kids in the head with your shovel.

For me, it's sort of like the video game equivalent of that Twilight Zone episode. Sims 2 is A Night Place to Visit, but I think I prefer the honest sadism of a first person shooter.

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