Jan 04, 2009 18:22
Okay, guys. Things are beginning to change; the first change you're going to notice is that the temples Hera left are mostly gone, except for one temple of white stone in the east.
It's gotten a biiiiit bigger, and there is a statue in the front of a woman holding a jar, continuously pouring water. It's clean water and is there for drinking; however, depending on your progress, you might or might not want to. Those who are living basically good lives will find it tastes sweet and clear and cold; for those who are not, however, it is bitter and kind of mucky-warm. It will keep you from dying of thirst, but it tastes terrible.
Within the temple, incense still burns, though it is less thick and heady than it was. There is an altar for prayer and offerings, surrounded by out-of-season flowers; those who leave offerings or heartfelt prayers (to whomever they wish; the god to which this temple is consecrated is all-purpose and will pass on wishes to other gods) and reasonable requests for things other than food and the like may find their request when they return home, if they have been good enough. If not, however, there'll be nothing but a small flower.
Tending the altar is Alma, who has forgone normal clothing for simple dark blue robes; she is friendly as always, but your characters (particularly those who know her somewhat), will notice she is kind of distracted, as if she is hearing someone's instructions. Whose, she can't say.
More importantly, characters may, for the next week, hear snippets of song in the air; it's familiar, though different for everyone. Anyone who is psychically inclined or spiritual may feel a tinge of sadness and an overwhelming feeling of love, as if they are being looked upon by a loving parent who just wants to see their child on the right path. The song is strongest in the temple and in the Church.
For the cold weather, anyone is welcome to take shelter in the Temple for up to a week; it isn't particularly comfortable, as it's made of stone, but it's warm. And from here out, any new characters will spawn within the temple, where Alma will explain the basics of Purgatorium to them. They have a week to find housing; if they drag on longer than that week, they will find that though they are tired, they will be unable to sleep at all in the temple. Once two weeks have passed, they'll find they can't enter at all past sundown. This will last for two weeks before they can enter again.
This is also the post wherein characters will make requests; please remember that if they are not reasonable, they will not be honored. Be sure to write your prayer/offering in-character.
Also, your characters will be told to come here after a month for their powers to be unlocked and upper level to be accessible. Bad behavior will result in locking-out of first the upper level and then the powers; there will be no warning.
entrances,
requests