Roleplaying System

Nov 21, 2006 17:19

These are the notes from the brainstorming session held today to design a custom roleplaying system.

Our problems with D and D and other systems:
armor class HP and damage
damage vs % Classes
magic Levels and scaling

D10 percentile system chosen
Die graduation in damage for each 20% higher than counter-throw
Body armor should be damage reduction, not avoidance
Armor should take damage too

Setting:
post-apocalyptic paralell Earth -- early medieval tech with scattered remnants of earler higher technology
war generations distant and society feudal and relatively stable
mutations creating various characters and villans
no elves dwarves, traditional races
People worship the personified elements

Magic would come from an internal mana type ability

Elements system
water - order
fire - destruction
earth - generation
wind - chaos

Casters get a bonus on their chosen element in mana cost reduction on spells
non-castes can use their mana to mod their body (like a barbarian's rage or a casting of bull strength on their own body.

Character generation:
Body attributes:
Strength, agility, resiliance
Mind attributes:
IQ, wits, will
Additional Stats
Soul
Derived stats?
Experience points

SKILLS
like d&D but with percentile/100 scale?
disguise
Intimidate and Bluff -- one skill or two?
acrobat
climb
comprehend languages
decipher script
diplomacy
trap and lock manipulation (both setting up and disariming)
escape artist
espionage/gather information
handle animal/ride
heal
hide
perception -listen, spot, search
sneak - move silently, slight of hand
sense motive
augury - knowledge magic/spellcraft
scavenge/survival
swim
use artifact
use rope/knots
profession: scribe, guard, miner etc

We are creating races for next Tuesday. If you have ideas, bring them in!

____________________________________________________________________________________
Additional Roleplaying News:
Candyman has books for Vampire: The Requiem, and he is willing to lend or donate them to the club if a campaign starts up.
Chris (tall blond Chris) can GM but he leaves at 4 every day. Josh, can you DM? Do you want to? Who wants to play? When?

gurps, roleplaying, dungeons and dargons

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