A general Thank you! here since I don't do that on every comment. I only reply if I have something specific to say, but all your comments are appreciated! While I probably won't be able to stop creating as long as I play the game, your lovely comments are part of what makes the extra time for sharing worth. :)
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Yep, considering the huge amount of files that need to be modified, replacing the UI may seem a VERY tiresome project. But it can be a group project, perhaps? We could try and see if there are more people interested in contributing, decide on an especific look for the UI, choose a colour palette, maybe create a set of photoshop actions, then divide tasks (such as person A modifies basegame files, person B Uni files, person C NL files, et cetera)so it's not an overly insane amount of job to do.
I would love to say I *play* a totalitarian game, I'm still too busy projecting and building it, lol. But yes, that's the theme of my game: a place (Simmestadde) ruled by a dictatorship and with all those things this implies (cult to the leader, nationalist propaganda, workers which believe they are an important cogwheel for the system) but at a certain point my main character, a soldier of the Simmestadde's army which until then believed the system was good discovers that the government is involved with UFO appearances and secret genetic experiences with the population. So he goes to jail for discovering this and not agreeing, but manages to escape from prison and then tries to gather allies to overthrow the dictator. But I'm still projecting this world, building the neighborhood, creating the characters, and have a lot of work before actually playing the game. But I think you already know this by your own experience :P
The movie you linked is superb and it's funny that's exactly how I want my game to look like! Such a great inspiration, thank you for showing me. And unfortunately, I don't have any screencaps of my game, but I'm gonna getting some to share :D
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As you can see on my list I'm planning to do some big flags. If you have a decently sized version of your simmestade logo I could do recolors for your game right away. :) We could interweave our games a bit, your state could be an opponent of mine and vice versa. Every totalitarian regime needs a clear concept of the enemy. ;) Or they're allies, or it's a love-hate relationship like Germany-Russia.
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I would love to have flags for my Simmestadde! Thank you for offering it, it's much appreciated. Just tell me the size the image needs to be, and I'll send it your way.
Sounds fun this game interweaving :D Simmestadde is inspired in the Soviet Union, so I think it would be fun something like a love-hate relationship just as Germany-Russia.
Talking about Soviet Union, it came to my mind: I've read that it's possible to create fonts with CorelDRAW, and I'm considering the possibility of doing a soviet-inspired simlish font for propaganda purposes. If it's not insanely hard, that is. I do have some russian fonts, perhaps they can be used as a startpoint? Dunno.
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My game is rather inspired by the Soviet Union, too. But it could also be Eastern Germany, the DDR. Do you already have a leader figure (whose face could be put on anti-propaganda :P)?
A soviet simlish font would be uber-cool! :D I'm interested in fonts myself but I know how much work it is. Half a year of tinkering maybe, to get all the spacing right (don't know if you can even do that in Coreldraw). For this game purpose the requirements might be lower, though.
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