Thurprise Thursday!* :D A wild map appeared!
Very satisfyed with the mountains here. :) The streets next to them are supposed to be "connected" via tunnels.
The city is organized in several levels, bottom to top: industry (lots of space for railway), workers' living, shops and recreation, administration. The isolated bit at the far right could be military or secret labs area.
There's a large straightened coastline for a big harbour as well as a smaller area with slightly lower ground just perfect for a fishing harbour. Of course you could just as well turn this map into some holiday paradise, I don't know if beach lots can be placed, though.
You can choose between two options: One has the standard maxis bridge, the other has gaps to be filled with for example Criquette's deco bridges. As for the maxis bridge, one end will stick out of the ground when you create the neighbourhood, but you can simply put a lot somewhere along the road and the slope will be smoothed. After that the lot can be bulldozed again.
DOWNLOAD LONGBRIDGE TERRAINSOR you could use the new bridges I created just for this map. :D There's a long one and a short one based on one of Criquette's railway bridges whose style I really like and wanted as a road version. Since the original pillars were still hidden in the ground after placement I made a third object out of the pillar alone. All of them are in the Misc. category.
Well aged they are and green to separate them from the railway bridges. I made the framework texture a little thicker than it was originally, that way it's better visible from a greater distance.
DOWNLOAD DECO BRIDGES*not a weekly event