yay, i've changed the layout today! i've been looking for smth like this forever and came across this one by
lu-hesperia and she kindly let me use it :)
psychedelic_flu to the point of this entry:
I've never written a tutorial because I think i'm kinda bad at explaining things but
sstarlz asked me about a couple of icons from my last post and I couldn't say no:3
also, you might be disappointed because most of my coloring these days is just playing around with
this pack of textures by
deny1984. it is a godsend, I'm telling you.
long story short, read at your own risk :D
ICON TUTORIALS
#one
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1. First of all, I chose caps that would work together for blending -
the Tardis and
Amy's profile. what's good about them is that they're from the same scene meaning that the original colors/lightning are similar and so it will be easier balance out the coloring.
2. then I crop, nothing extraordinary. 2 Amy layers are above the Tardis one - one is set on Screen, 100% and the other on Soft Light, 58%.
voila. I also added a black blob (Normal, 100%) in between the Tardis ad Amy caps, on her cheeck, to erase the bushes.
3. textures - fun times!
this +
this +
this (
deny1984) all set on Soft Light, 100%
4. fill color - #2a2b5d, Screen 100%
5. here's the hard to explain part. color #2a2b5d (just an orange-ish one), the layer is set on Lighten, 100% and I made brushstrokes (the basic brush, hardness 0%, opacity ~40%) in the top part of the icon where Amy was supposed to be ginger:D
what we have now 6.
texture (
deny1984) - Soft Light, 60% (I erased the part where the texture overlapped Amy's face so that it wouldn't be so purple)
7. curves: RGB output 186 input 159, output 137 input 117
8. vibrance: vibrance +51.
ta-da!9. once more, colors blobs time:3 1) green blobs in the bottom left set on Soft light, 100% 2) same green, a bit different strokes set on Screen, 100% 3) blue blobs set on Screen, 100% on the right side where the Tardis is.
looks like this 10. linear gradient, angle 90; black -> transparent; Soft light, 48%.
11. the Tardis cap, Screen, 44%. I masked the left and the right part so that there's just the Tardis
12.
this texture (
deny1984) - Screen, 7%
13. vibrance: vibrance +64.
merge everything.
what we've got so far. most of the work is done, then goes the tweaking. I only got the .psd saved till this step so i'm tweaking with you;3
14. text (if you want, ofc). font - splurge, Normal 75%. #b8e2ea
15. duplicate the base and set on Soft light, 100%.
here16. I wasn't satisfied with the left part of the icon so I used brush again. greens set on Screen 100%, then browns and oranges on Amy's face set on Soft Light, 100%. the I painted Amy's lips red Soft Light, 100% (yes, I always cheat like that:D).
result17. black brush, layer set on Soft Light, 100% - Amy's chin and the left border of the Tadis.
look18. photo filter - warming (85)
19. color fill #221928, Screen 100%
20. merge all the layers, filter - sharpen: amount 37% radius 1,0px remove gaussian blur.
tada! (okay, I just noticed I got a typo in the word 'space' in the new icon, sorry:3). I think this is it. the result is slightly different because it all depends on the brushes, really.
#two
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1.
texture (
deny1984) - Screen 64%
2. vibrance: vibrance +93
3.
texture (
deny1984, edited by me) - Screen 100%
4.
texture (
deny1984) - Screen 32%
5. levels - RGB 59 1,08 255
6. vibrance: vibrance +51
7.
texture (
deny1984) - Soft light 100%
8. Brightness/Contrast: brightness +13
9. vibrance: vibrance +57
10.
texture (i don't remember who made it ;_;) - Screen 86% + I erased the middle part.
DONE! now merge everything, duplicate, top layer set on Soft light, 40% and Smart sharpen till you like it :)
#three
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1. I decided to go for the negative space with
this cap so I made a wide crop. the I used the Paint Bucket Tool #112d37 and filled the empty space on top. then I used Spot Healing Brush Tool painted on the filled area (all at one time) and got
this. all ready for coloring!
2.
texture (
deny1984) - Screen 70%
3.
texture (
deny1984) - Soft light 35%
4. curves: RGB output 173 input 166, output 111 input 97, output 52 input 48
5. vibrance: vibrance +75
6. linear gradient, angle 90; black -> white (the default one); Soft light, 48%.
7.
texture (
deny1984) - Screen 100%, bottom part erased.
8. vibrance: vibrance +48
9. photo filter - warming (85) (masked some parts on the left to leave the blue vibrant)
voila! 10. merge everything, duplicate, top layer set on Soft light, 25%
11. Brightness/Contrast: brightness +32
12. merge everything, filter - sharpen: amount 37% radius 1,0px remove gaussian blur.
DONE!:)
do you see now that I wasn't joking or exaggerating when I said I only use one texture pack? :3
also, omg, writing tuts is exhausting:O
#four
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PREPARING THE BASE. I had
this screencap and I thought I had to do something crazy with it:3 I
cropped it, nothing crazy yet.
duplicate - Soft light, 100%
duplicate - Screen, 100%
here's when I went crazy and it's hard to put into words:3
let me show you. I duplicated the very 1st layer, moved it to the left, moved it to right and set everything on Screen, 100%. I also used black blobs to fix the blending mess:3
time for coloring!
1. curves: RGB output 210 input 166, output 122 input 91
2.
texture (
deny1984) - Screen, 25%
3.
texture (
deny1984) - Screen, 30%
4.
texture (
deny1984) - Soft light 100% (masked the part on Rory and Amy's faces on the right) -
look.
5. cheating colors again - I painted Rory's shirt bright yellow and set it on Soft light 100%.
here6. then I added shadowing to their faces - a black blob on the left image and a white blob on the right, layer set on Soft light 50% -
see for yourself7. Brightness/Contrast: brightness +10 contrast +28
8. vibrance: vibrance +60
9. levels - RGB 20 1,16 255
10. vibrance: vibrance +80 (masked on the faces on the left)
here11. brush: orange on Amy's hair, blue on Rory's neck/back set on Overlay 100%.
tadaalmost all ready:)
12. I painted a yellow line (3 px, Screen 40%) where the caps meet. merge everything.
13. duplicate, top layer set on Soft light, 35% and Smart sharpen
14. Brightness/Contrast: brightness +7
15. merge everything, filter - sharpen: amount 37% radius 1,0px remove gaussian blur.
voila! few, that is all! if something is not clear or you're just curious about something, etc - feel free to ask questions:)
↕ please, credit.
↕ don't claim as your own!
↕ comments are ♥
↕ feel free to
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