Game Development: Journal: Vertical Anomaly 02

Dec 10, 2009 00:01

From this point on I'll be hiding content since it's more of an implementation diary.

Mechanic Test 03:
- Added multiplayer

And multiplayer, was more buggy than I expected to be, bah humbug. At least it's sorta workable, so I can get around to chopping the harder to chop bugs..

vertical anomaly, game development, gamma 4, xna

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