Gameshelf #7 progress

Sep 13, 2009 21:43

Finished the first draft this evening, after putting another full weekend of work into it. Showed to it a focus group (classicaljunkie), and now have a bullet list of 17 fixes to make before release. This is good, but, goddamn I'm tired of this thing. This, too, is good. The burning sensation means it's working, etc.

The thing that's made this such an albatross is the lack of control. The gameplay was totally unscripted, and since I had no first-hand experience with Diplomacy going in, I had no plans for the show's structure once the cameras started rolling. This is not good. In my case this was 18 hours of raw, completely undirected footage of not good. It's at least tripled the amount of work I've had to put into this, compared to an "ordinary" episode. I will not knowingly make this mistake ever again.

I'm bummed because I really thought I'd be done this weekend. I'm not going to say when it will be done. I will surprise you. I just want this off my plate so I can move on, because I am excited to start applying everything I've learned to a fresh canvas.

the gameshelf, projects

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