Breaking the Origins pattern

Jun 27, 2008 14:57

This is the first even-numbered year since 2000 that I've missed Origins. Sorry, folks.

If Project X had bit me earlier, I'd probably would have made plans to go. At least one party involved encouraged me to go anyway, but going for X-related reasons right now would be just a tad premature. Interesting to use this as a benchmark for my ever-changing relationship with the games industry.

Ung. I want to has prototype nao. There's a wall of fear between where I stand and my breaking ground on the UI, and I would love nothing better than to just bust through it, but I have promised myself to not look at X until I can spin down at least one of my Appleseed client plates. I expect that to happen early next week, and then I'll declare July to be UI month. It'll be a minor miracle if I actually can get the whole thing done over a month of part-time work, but I fully expect to at least work up to unstoppable momentum with it, and have it ready to show off before summer ends.

(No, Project X is not Zendo - sorry. I just haven't used this icon in a while.)

project x, origins, zendo

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