Posted on the Appleseed blog about
my adventures yesterday in getting a unit-testing system set up for my C# development. I succeeded, but it took a while. The free-beer "Express" versions of Microsoft's IDEs lack the features that make integrated testing easy.
On
chocorisu's advice I'll be starting my Project X work by making a test-driven game logic library, which I can later just plug into the larger game framework. This lets me do all my development through VMWare for now, so that's good. (I played a little with running Mono on Mac OS X, but found that it doesn't offer much over developing through a VM, and makes testing even harder.)