So the vacation last weekend was great. The train trips to and from New Jersey were uneventful, comfortable, and not overly long. I like the train.
It was so nice to spend a lot of non-thon time with
doctor_atomic, which I haven't really done since we were housemates four years ago. As she's usually completely consumed in her research, my arrival made her
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Assyrians are especially powerful against temples built using Hittites, but that's needed to balance the Hittite power a bit.
The most important effect of the Assyrians is the possibility of them causing a sudden victory. If you have a 6 temple, you have to be careful about entering phase II, lest you be knocked down from 15 to 9 and lose. But this danger can be avoided by staying at 14 until you can go to 16 or more.
I've played this a lot, and have done pretty well, and if there's any imbalance among the races, I think it's the Sumerians that are too powerful. Card denial can be a powerful strategy.
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The most viable strategy we found after one game involves spreading out construction across the five spaces. Any temple that rose too tall generally got pulled down the next turn.
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You say "if I didn't use one of those tiles myself", but the point is that you have exactly one chance to use one of these tiles. So yes, if you use Assyrians to knock down a large temple in a situation where you are able to use a 3 on the following turn, that can be useful. But that limits their power quite a bit.
I think that what happened is that the game didn't match your expectations; you expected the temples to grow steadily, where actually they fluctuate fairly radically. The thing that grows steadily is your workforce. If I have a larger and well-organized workforce (meaning one where it's easy to create and move 3's through migration), I can overcome a substantial deficit in temple levels, given time. The interesting decisions are whether to build a well-organized workforce, or to opportunistically grab the useful temple levels, which are a useful but transient gain. If you can quickly push your temple levels all the way to a win, you win; if not, my better workforce will eventually triumph.
As to imbalance, I'd happily play for high stakes where your starting hand had 2 Assyrians and 3 random cards while mine had 2 Sumerians and 3 random cards.
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