General Information (UNDER CONSTRUCTION)

Oct 10, 2011 21:57

The following is a listing of Palom's regains after events, his important possessions including those picked up over the course of the plot, and his character relationships with family members and friends.  If your character is not listed here but would like to be, or if you would like the description of the CR to be changed, please feel free to email me at dli17000@yahoo.com or send me a PM.


         Regains: Black Magic
  • Fire, Fira, Firaga: Palom is able to induce spontaneous combustion, creating massive flames that burn intensely.
  • Thunder, Thundara, Thundaga: Palom is able to call thunderstorms, summoning lightning strikes of extreme intensity.
  • Blizzard, Blizzara, Blizzaga: Palom is able to freeze things solid with his magic, create ice shards, and summon blizzards.
  • Poison, Bio: Palom is able to create extremely toxic gas with his magic.  The poison produced will quickly sap an opponent's life.
  • Sleep: Palom is able to put his opponents to sleep in the middle of battle.  Watch out for rampaging sheep.
  • Pig: Palom is able to turn his enemies into pigs, as well as turn pigs back into humans.
  • Break: Palom is able to turn his enemies into statue.  He is not able to change them back.
  • Toad: Palom is able to turn his enemies into toads, as well as turn toads back to humans.
  • Osmose: Palom is able to absorb the magic power of his enemy.  Anyone who relies on a reservoir of magic power may find it quickly depleted.
  • Drain: Palom is able to absorb the life energy of his enemy to heal himself.
  • Warp: Palom is able to teleport up to five people at once, including himself.
  • Bluff: An ability unique to Palom, this skill causes his magic to become as powerful as it is perceived.  In other words, the more he boasts, the stronger he actually is.
  • Twincast: With Porom by his side, Palom can cast Pyroblast and Comet, as well as any spell either of them know at a higher power.  Functionally useless at present.
                                                                       

         Regains: Possessions
  • Mage Robes: The outfit Palom wears in his icons.  He is almost never seen without them.  They are equivalent to the Black Robe, which bestows great protection from magic.
  • Rod: The weapon Palom wields in his icons.  It is equivalent to the basic Rod, which is capable of producing Mage Arrows when swung.
  • Triton's Dagger: Palom's ultimate weapon in his GBA incarnation.  It provides a large boost to his magic power and he is capable of creating floods by drawing upon its innate elemental power.
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