Master Of Elements: the Continuing Saga

Sep 26, 2006 15:36

http://www.chaosmage.com/GameDesign.html

I graduated! I now have a Bachelors of Science in Game Art and Design. And Master of Elements is now a prototype, and it works. The Elementals are all there (though Air is just a reskin of Fire, and all the Cypher Elementals could use some work). The weapons are mostly there, though some of them are just basic unreal projectiles we stole. But the gameplay is there! You can gain size, other players can knock you down, you can change elemental type, etc. It's functional and nifty. So if you have UT 2004, give it a shot... preferably networked with at least one other player. Oh yeah, and you can't win the level yet. I was busy coding the networking code and player model swapping stuff... and makin' the Lightning and Fire and Cypher models. I can't do EVERYTHING. =D

Anyhow, check it out.
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