Dragon Age 2 Review

Mar 20, 2011 13:44

So I finished Dragon Age 2 a few days ago, and am now on my second playthrough. All in all, I have to say that I had great fun, more fun actually than playing through the first game.

Cut for major spoilers and a very long post )

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mutive March 20 2011, 17:54:28 UTC
I actually liked the game a whole lot better than DA:O, too. Just the elimination of the grueling "spend 20 hours killing things in sequence" parts made me happy! And I agree that I loved asshat Anders (who totally delivered on his promise to hurt Hawke!) and moral choices that were ambiguous. I also liked that the companions got their own lives. Wee ( ... )

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prisoner__24601 March 21 2011, 11:25:57 UTC
Yeah, Orsino was actually pretty reasonable - or at least it seemed like he was and then he went all batshit crazy in the end and that was sort of annoying. I mean, they could have just had him fall in battle, or Meredith kill him or whatever. Both of them didn't have to get possessed, lol. Or vice versa if you played someone who sided with the Templars.

And that's a good point that they went too far on a lot of the choices to the point that it as sort of ridiculous. You weren't the only one eyerolling there, lol.

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mutive March 21 2011, 16:18:54 UTC
Yeah, Orsino did seem reasonable (other than his note to guy who kills your Mom). But so did Meredith (she was against the tranquil solution, after all. A lot of the templars are more batshit insane than she was, pre-possession, anyway. And her attitudes make a lot of sense.) I was so annoyed by the "they both must be possessed and die" thing. Like, I can 100% see Orsino as a blood mage. Even as doing some creepy things to win. But if you're helping him? Like...why? The same with Meredith. I can see her gladly killing all mages...but when you're on her side? Like, WTF?

I think I would have minded the over the top bits less in a less realistic game. But this one was trying so hard for gritty realism, and then destroyed it from time to time with their possession crap. *sigh*

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prisoner__24601 March 22 2011, 12:34:56 UTC
Woah, he was working with the guy who killed mama Hawke? I must have totally missed that in my playthrough, or maybe it's something you find out only if you side with the Templars?

But I definitely agree that the Templars sort of have a point considering how many possessed bloodmages there are running around the city. And that they could have been a bit more creative and less over the top in how you resolved the ending.

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mutive March 22 2011, 13:33:15 UTC
I think you find out about Orsino either way. In the murderer's room, there's a note from him (signed "O", I guess not explicit, but...), and you're later flat out told by him that he's been working with him. (Although this may be a templar only thing.)

But, yeah, the more I play the game, the more I'm with the templars. It's like, "How many blood mages are there in this city?" And they do *so* much damage. It's not like they run amok and kill maybe...a person. They're going crazy and slaughtering dozens before they're put down. (I think that Meredith's sister took out...70? That's crazy!) I'm doing my pro-mage playthrough right now, but feel faintly guilty about it, especially as most of the requests are like "kill the bad templars". And the templars do seem to take care of their own worst elements...Meredith was out to get rid of the guy who proposed the "tranquil solution", and the Seekers hunt down rogue templars. There is a system. It's just...kind of slow.

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