Let There Be Sims

Oct 18, 2013 09:00

In the course of my recent Sims exploits-which essentially amounted to "uninstalling and reinstalling yet again, and giving up on ever getting my old saves to run properly"-it has dawned on me that there are a lot of fun Sims screencap blogs out there. They're silly and fun to read. And I thought, what better way to soothe the pain of losing Rii ( Read more... )

tumblr, sims, blog

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kael1030 October 18 2013, 18:09:57 UTC
Your stalker is following~ XD

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praysolace October 18 2013, 18:27:13 UTC
:D Yay! ...Wait...

Now I really do have to get all those screens and make it pretty tonight ;P I think I'm going to put Solace in Monte Vista and make him a private investigator... or maybe I'll leave him in Moonlight Falls. What do you think, Italian-inspired, fall-hued world, or supernatural-inspired, dingy part-gothic world? (The real gothic world is new, and I don't have it, sadly.)

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kael1030 October 18 2013, 20:09:30 UTC
*giggles*

That was the idea though right? :) Supernatural! Supernatural!! Supernatural!!! XD You know I love fantasy. XD

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praysolace October 18 2013, 21:18:21 UTC
It was, but now somebody's gonna hold me to it ;P Okay! I was leaning towards supernatural anyway. I feel like Monte Vista is too "wholesome"-feeling a neighborhood for a private investigator to be fun in. I'll play in the neighborhood full of witches and fairies and werewolves and vampires... I think I'll play a man-witch (as the devs called them), actually :3

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kael1030 October 21 2013, 19:30:28 UTC
Supernatural is more exciting.^^ But then again you're the one playing. XD

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praysolace October 21 2013, 21:20:43 UTC
Well, I had mixed feelings, because I had sims I was quite attached to in both neighborhoods before I gave up on my saves and started over. The original Sim inspiration for Tallis (the character in The Tower) was in Moonlight Falls, trying to win over Alistair (not named after the Warden), who was originally supposed to be straight but then story progression got all the chicks in the neighborhood married off and pregnant within like a week so Tallis got to have him. And in Monte Vista, I had Dante de Cristo, who had married a townie girl I renamed Ginevra and had a toddler and a baby (Maximilian and Valentine). So I felt kind of sad to play in either neighborhood ( ... )

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kael1030 October 22 2013, 18:39:45 UTC
I've never played a sims game. (well, except for the one on facebook but I think that's different)
But I think the the most important thing is that you enjoy the game. So play in a way you enjoy.^^

How do you loose a sim? O.o

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praysolace October 22 2013, 23:00:55 UTC
THE FACEBOOK ONE IS TERRIBLE.

Well, because I play on a Mac, the game is horribly unstable and I had some game-breaking bugs in it. The only real fix is reinstalling, but last time I tried, the bugs came back when I tried to play my old save files. So I had to reinstall and erase my old save files, so that I wasn't re-introducing those bugs back into my game. So I lost my old sims.

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kael1030 October 23 2013, 11:02:11 UTC
XD

Oh I see. :( That would annoy the hell out of me. All those characters!

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praysolace October 23 2013, 13:45:56 UTC
That's why it took me half a year to finally admit I had to reinstall and lose them. I guess I got used to the idea in that time, so it wasn't as hard. Still sucks, but at least I have pictures.

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kael1030 October 23 2013, 15:49:42 UTC
You could always create them again though if you wanted too?

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praysolace October 23 2013, 16:57:25 UTC
Yeah, but playing The Sims is playing their lives out. I just don't know that I could recreate all those experiences, and people, and friendships, and moments. I mean, Rii married Sterling, who was a game-generated sim. They had three kids. I may have guided Rii, but it felt like it was still his life... and kinda wrong to try and recreate it. And certainly, if I recreated any of these sims and tried to just play them like normal again, either they'd end up with totally different lives or I'd feel boxed into trying to make them exactly like before. I think it's best to let them live in fond memories instead.

It's like the time I accidentally overwrote my novel file with an older one (I was trying to copy the file I'd just written three new chapters on to the backup on my flash drive; instead, I copied the old one on my flash drive over the new one on my computer). Writing those three chapters the first time was a joy. Trying to rewrite them was miserable and painful and frustrating.

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kael1030 October 24 2013, 17:45:19 UTC
I think I understand. But then it doesn't mean you can't get into a new character and enjoy their story right? If that makes sense?

Oh I can relate to that in a different way. There have been times when I have done a mistake on a drawing or painting so bad that I have had no choice but to do it all over again. To try and do something you worked so hard on the first time a second one can be really tiring.

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praysolace October 24 2013, 18:33:29 UTC
That's what I'm doing! Or trying to, at least. My new sim in Monte Vista is having bug issues already (not game-breaking ones like before, just annoying ones that prevent her from getting paid and stuff like that), which puts a bit of a damper on things. But Solace is doing well, and the blog is motivating me to keep putting time into playing him so I have posts to make. Granted, my sense of humor has rendered these posts rather sillier than I originally intended, but if I can't really tell a dramatic, compelling story with Sims screenshots-and I've never understood how people could-humor's the next best thing.

Yes, yes completely. What's a labor of love the first time around is just a labor the second. I was sobbing over my stupidity when I lost those story chapters (actually it might've been more than three chapters; I think I lost seventy pages, if I recall).

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kael1030 October 25 2013, 20:04:37 UTC
Why does the game have so many bugs in it? Is that normal? D:

Seventy pages?! Man, no wonder you were so upset! I would be too! D:

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praysolace October 25 2013, 21:39:50 UTC
Well, The Sims 3 is notoriously buggy, and EA is constantly having to release patches for it. But the reason it's particularly bad for me is because I have a Macintosh. See, the game is coded for the PC operating system; that's the OS that runs it "natively." Macs normally can't play PC programs, so with The Sims and The Sims 2, they hired another company to port the game to Mac. That company rewrote a bunch of the code so that it would run natively on the Mac OS, and it worked great ( ... )

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