In a world where
Smile,
Chinese Democracy,
Duke Nukem Forever and
Perl 6 have all actually been released, what archetype are we meant to use for an over-ambitious, never-to-be-completed project? And what did people use before those projects started? What do people who don't know about computers or rock music use?
The obvious answer, at least in the West, is "the Tower of Babel", but that doesn't quite work: firstly, because an essential aspect of the ToB story (and a more common use of the simile) is that the project failed because of communication breakdown; and secondly, because the ToB project failed not through its inherent overambition, but because said ambition led to one of the stakeholders¹ actively working to sabotage the project. DNF had
many, many things working against it, but AFAIK intentional sabotage wasn't one of them.
Which leads me to two related questions:
1) What did people call a Yoko Ono figure before the Beatles? The idea of two close collaborators being driven apart by a woman who captivates Collaborator A and distracts him from his work with Collaborator B seems like it should be as old as Humanity; but the closest I can think of is the Biblical story of
David, Uriah and Bathsheba. And again, the parallel doesn't quite work: it's important to that story that the woman was also desired by (indeed, married to) Collaborator B.
2) The Bible, as indicated above, provides a rich store of widely-applicable shared metaphors and allusions. As Western society becomes less Judaeo-Christian (and in particular, more secular), increasingly many people will not understand Biblical allusions. How shall we replace them?
¹ God.