Near the galactic core, on the shores of the wild, young planet Chumcha, a meteor strikes, carrying with it the seeds of life.
Over millions of years, tiny one-celled creatures evolve. They live out their tiny lives in tidepools, eating, mating, dying but always propagating the species forward another tiny generation at a time...
The creatures who will later be known as the Hoobanooby have their origins in this tidepool.
Gradually they evolve defenses, and eventually leave the tidepool for dry land.
At an early point in their development, the Hoobanooby develop a beak-like mouth. Also, they learn to use sticks as tools (a fairly useless tool as it can only be used to knock down fruit - since there is plenty of fruit at ground level there really is no point in doing this, except to say "yeah, we were using tools way back when").
Later generations retain the beak - and the stick. ;)
There are many dangers on Chumcha.
But the Hoobanooby manage to make a few allies. Disparate (and desperate) creatures, united against the threat of their aggressive neighbors.
Sometimes, even killing those who attack them - though the violence is sickening to the peaceful Hoobas.
Initially, the Hoobas found some of their peers difficult to impress. They attempted to make friends, yet were rebuffed again and again. So the Hoobas invented... cheerleading.
It's amazing how a simple pair of pompoms can inspire one's fellow creatures.
The Hoobas were well on their way to developing a civilization of their very own.
Last pic, from the creature editor - the Hoobanooby as they look now, at the start of the Tribal stage. I realize now that I should have retained their weapons, but maybe I can add them back.
The Hoobanooby are my test creatures, as I learn to play the game. It's a lot of fun! We (I think of the Hoobas as "we") We did die several times to aggressive creatures, and once to an epic. Not the one pictured, but a later one, which we foolishly attacked after forming a pack with some friends. We didn't even make a dent in its health before it stomped us flat. ^_^
Tribal stage seems confusing, and I need to go back through the tutorial and read it more carefully. I'm sure it will become clear very quickly. It's mostly little things like "how do I chase off/fight those animals that are stealing my fruit?" I'll figure it out.
One thing I'm bummed about is, I thought the creatures I had already made with the Creature Creator would be imported into the game, but they weren't - or at least, I can't find them anywhere. So I lost my Wolpertingers and Bandiscouts and the rest. I can re-create them, but I wish I could have just imported them. I mean, the install wizard thing even told me they would be. But they're gone. Oh well!