I am unironically complaining about Pokemon annoyances

Mar 01, 2012 17:31

So I'm replaying Pokemon Emerald, and I'm training to take on the Psychic gym leaders in Mossdeep City. Naturally when you're going to beat down some psychic types you're going to want some dark on your team. No problem for me, I have Absol - I love him, he's awesome.

But here's what gets me. In Gen III, which is what Emerald falls under, moves are classed as special or physical by type. Physical attacks use ATK, special attacks use Sp.Atk. Dark is classed as special. (Later generations each move is classed individually.) But they have these dark Pokemon, like Absol or Sneasel and to a lesser extent Pooch/Mightyena, that seriously rocket up the ATK stat, but their Sp.Atk is dick all. It's not even just dark types - I'm training my Trapinch, which is ground type but will evolve at level 35 to ground/dragon, and it has not only epic ATK (at the expense of many other things, especially speed), but the Hypercutter ability that blocks anything from lowering its ATK stat. But it's smushed full of dark attacks. I had Bite and Feint Attack with just the ground move Sand Tomb to bolster them (which is a fairly weak attack with low accuracy, though it does do small damage to the victim after the next 2-5 turns afterwards) and Sand Attack as a utility move to lower foe accuracy, then I got Crunch (and replaced Bite for it).

Why do they do this? WHY? Houndour at least has the same base ATK and Sp.Atk, though I suspect that's more because it's fire/dark and fire is special too. I ended up using TM30, Shadow Ball, on Absol because ghost moves are physical - god only knows why ghost is physical but dark is special. Both of them are strong against psychic while psychic attacks can't damage dark type Pokemon at all, which is the important thing.

This entry was originally posted at http://keieeeye.dreamwidth.org/200692.html. Feel free to comment there instead because LJ is a poo.

motherfucking other shit

Previous post Next post
Up