secretspice posted this
really good article a while ago. Among other things, it presents a sympathetic view of Something Awful's
griefer community (guys that will, for example, disrupt Second Life interviews and entrepreneurship with flocks of flying penises
(
Read more... )
I don't see why the idea that there is some substance common to all pleasant experiences is so laughable. One can identify an experience as such instantly... based on something. Nor do I see video games being justifiably looked down upon as a problem for the view that locates value in the sum of pleasure. Perhaps individuals decrease their short term happiness when they choose more "productive" activities, but it seems to me that almost invariably the more productive life is also the happier one long term (and not just because of social values/punishment) and even more surely, it is also the one that leads to more happiness for others. And intuitions being heuristics need only tendencies to arise.
I don't see why one needs to be especially concerned with "content" as such to see worth in being long-sighted, in carefully considering one's values and actions, in looking at wide range effects. What system wouldn't suggest doing this?
Reply
Reply
Leave a comment