Aug 24, 2030 11:24
Most of the year that Ava was nine years old, she was sick. It was a strange illness with fevers that came and went. The fevers made her sleepy and delirious at times, and sometimes when she was in the throes of one she would have dreams or see things. She recounted these visions to her parents and they started writing them down, thinking only that these were cute things they could tell her about someday when she was older. Eventually the illness subsided and the dreams and visions stopped, and all of this was forgotten.
Until three years later, when Ava's older brother disappeared on his way home from football practice one October afternoon. His body was found three days later in a field on the outskirts of the county; to this day the crime has never been solved.
Ava saw all of this three years previous, during one fever-tormented night. Her parents dug out all the notebooks and pads of paper they'd used to record her stories and Ava first put them in chronological order, as best she could, before committing as many of these stories as possible to memory. She's able to recall these visions in dreams, especially as the time when they'll come to pass gets near, but she had no new visions after that year.
A lot of Ava's visions consist of fragments of information. She'll know a person's name or their face but she may not understand yet why this person is important to her. She may know to be at a specific place at a certain time without knowing what's going to happen. Some of her visions are more detailed--she knows there's a specific task she needs to complete or an event she needs to avert. And in some rare cases, she has full details on a situation or a person.
I will never have Ava have had a vision about or foreknowledge of another character without express and informed consent from that character's mun, and a discussion as to precisely what and how much she knows. I don't use her ability as a means of godmoding other characters and players. It's also not at all required that Ava have some vision concerning your character in order for them to interact or build CR, or that you must continue interacting or building CR with her simply because she had a vision about your character. I'm happy to have her wander in, deliver a message, and never speak to a character again, and I'm happy to have her build close bonds with people without ever knowing anything about them psychically. It's entirely up to you and what you're comfortable with her knowing and doing.
I'm willing to have her know or contribute anything that is helpful to you in your own plans and plots for your characters. It can be as simple as her recognizing your character without knowing why. She can turn up someplace to give them a piece of information or a warning. She can appear on a street corner and push them out of the path of a runaway bus. She can know the most intimate details of your character's life, or their past, or someone connected to them, or she can tap them on the shoulder and tell them not to eat the crab salad or they'll be sick. In short, I'm down with anything you want to have happen, whether it's just to amuse you, creep your character out, or help you further along some plot or some development you want to have happen.
Comment here with any ideas you have about what she might know, and we'll figure out how to make it work. Or, if you just don't want her getting her psychic weirdness anywhere near your characters, let me know that here, too, no harm done.
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