[In a lost room...]
[Anyone who has traveled to the room could be there by now.
Explore, my dears.]
[ooc: Please do not have your character take anything unless they are confirmed to take it on the
Claim Post. Anyone is welcome to explore, touch, poke around and ponder, though :)]
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This is quite some place, isn't it? To be in tucked away like this.
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It really is. These are the best kinds of places really. You find the most interesting things.
Only these aren't really the kind of treasure you'd usually find in hidden places. I mean, it's all fascinating and I wonder how it got here... and these are pretty interesting. [sliding the horn-rimmed glasses onto his nose with a grin]
Though, I guess, if you're going to have treasure like this you don't end up with dragons guarding it. It's much easier to look around when you don't have to worry about one of those.
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[She continues to listen as she hops off Ruffian to head over to a postcard that catches her attention, the large "Welcome To L.A.!" reminding her when the castle moved them there for an extended 'vacation'. She glances back at Tas and his mention of dragons, though. She'd had her fill of them during the last world change.]
Yes, much easier indeed, I would imagine. [Gives a little frown of consideration, holding onto the postcard carefully] Where there dragons in your world?
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[a pause] Though we didn't always know that. At first we thought they were just children's stories... only then they were attacking us and that wasn't so good and we didn't even have the dragon orbs or the lances to fight them.
Only then we found the good dragons and they gave us the lances and that made things a lot easier.
I got to ride one, you know!
[and, forgotten, those glasses are getting slipped into a pouch]
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What was it like, riding a dragon?
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Was Flint a friend of yours?
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[a long pause, his cheerful grin fading just a bit] He is.
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[Ah, she's hit a sore spot. Carefully,] Did something happen to him?
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I mean, we knew he was old and he'd complain about it often enough, about how we were all leaving him behind. And then he just... couldn't keep going.
[a quick smile, though it's not as bright as usual] But Fizban said he's waiting for me and now, when I get there, I'll have all sorts of stories to tell him. Because how else is he going to know what happened with Raist and me and this whole castle? And it wouldn't be right to leave him out.
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You picked that up without checking it for traps, Tasslehoff? [GLOWERS, the disapproval rolling off him in waves]
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Just... maybe not as thoroughly as he should] There weren't any catchwires or plates anywhere near them. And they're just glasses.... it's not like they're really trap worthy. Unless there's something in the glasses themselves.
[turning them over as he looks for any little place a needle or similar contraption could be hiding]
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We brought it out to an open field and opened it from a distance, by a thread tied to the cover. The resulting explosion knocked us into a tree.
[he holds his hand over the glasses, not quite touching them] .... But your glasses do not feel nearly as powerful as that. There is something to them, though.
[he pauses and looks around, vaguely unsettled]
There is something to everything here. ... Even that which appears to be nothing but refuse.
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So they're magic? Like the glasses that let you read things?
[a frown as he moves to put them on]
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They could turn you blind, and you've not even the slightest certainty. Jistrah tagobar ast miorparann kiniagic!
[a pale glow surrounds the glasses for a moment, then dies down] ... It's enchanted, though there's no way of telling with what. I had the Staff of Magius for years before I learned all its secrets...!
[he releases Tas' wrist, carefully. Fizban himself only knew how many magical artifacts the kender had had his hands on before, after all] ... Use them carefully.
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