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May 31, 2010 14:20



THE ULTIMATE FIGHTER GUIDE

Ark Wolfen

Hi, my name is Ark Wolfen and I am an avid player of Maple Story, having reached a level 40 Fighter and loving every minute of it. (I also have a level 30 Cleric and a level 21 Bowman, but they’re not important right now.)

Apparently, there is no definitive guide to the Fighters, and there are no 3rd job adv. Skills, as far as I can see. I have decided to correct this injustice by bequeathing to you all 40 levels of my experience. (If you are a higher level Fighter than me, please feel free to email me about something I might have missed at cqhuang12345@yahoo.com. I don’t mind.)

And while I’m on the subject of email, you may use it to contact me about something I missed, or just some positive feedback if you liked it.

Things you should NOT give me:

-Spam

-Non-constructive criticism

For the neophyte, this is the difference between constructive and non-constructive criticism:

-Constructive: “This was great and all, but you forgot this little thing about this skill.”

-Non-constructive: “Holy crap! This is the biggest piece of sh*t I ever read! U SUK!!!!!!”

All right, now that we’ve got that out of the way, I don’t own Maple Story, Wizet does.

And one last word. If you actually want to contact me in-game, I don’t play on weekdays and I usually get on in the morning or afternoon. I live in Bera. I have disheveled black hair and I usually wield a Sabretooth or umbrella.

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UPDATES:

12/8: Holy crap, an update. 699 hits so far, thanks to all of you. I’ve updated the “What weapons do the Fighters use, blah blah blah” section so it actually tells you what it says. Also, I’ve added a short PQ section. I haven’t updated the quests yet, but I’ll get to it soon.

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Table of Contents:

The numbers in parentheses are search codes. Press Ctrl+F and type in the number to search for that section.

What is a Fighter? (You honestly don’t need the code for this, do you?)

How do you become a Fighter? (3473)

Where do you train? (5019)

What weapons do the Fighters use, and what are the advantages of being a Fighter? (6783)

What is a good build? (8877)

What equipment should you use? (6123)

PQ Info (4612)

What quests should you do? (1415)

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WHAT IS A FIGHTER? (1234)

Well, to answer this question, you really must answer the question “What is a warrior?” first. A warrior is a character that uses their brawn more often than brains. All the other classes give them fits because they keep getting ksed (You don’t know how many times I got ksed out of gold or bc ores), but they can deal a LOT of damage without using too much MP.

A Fighter (note how I’m capitalizing Fighter) is a class of warrior. At level 30, you can become a Fighter, Page, or Spearman. I chose the Fighter, and not just because axes look cool. Fighters have the ability to dole out some of the heftiest damage in the game, and by the 3rd job adv. (Crusader), they will OWN, doing about 30000 damage a turn. No, that is not a typo. Pages have elemental powers, but that really doesn’t matter, as it’s only a boost of 150% damage. Spearmen have that cool-looking dragon skill, but spears and polearms are slow and unwieldy weapons, and their 3rd job advancement skills aren’t as awesome. (Except for the dragon thing, but who cares?)

Fighters specialize in killing things solo, whereas the Spearman and Page tend to take out mobs instead. That’s not a bad thing, but I like big numbers to pop out. Yay me. My trusty Sabretooth (which, incidentally, I had to kill thousands of wild boars to get) can certainly get out some big numbers. Currently, my record (Power Strike, of course) is 1255. And excuse me, but I can’t afford big scrolls (I have less than 400k at the time of this writing.)

I probably just scared you, but relax. I won’t use as many parentheses in the following sections.

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HOW DO YOU BECOME A FIGHTER? (3473)

Hmm…this is easy. Become a warrior, get to level 30, do this weird ritual thingy, and choose Fighter from the list.

Actually, it’s not as easy as it sounds. Getting to level 30 is hard enough, but the “weird ritual thingy” is actually a test where you must kill evil monsters and get 30 dark marbles (those crystal-like things that shadow monsters drop.) For warriors, the monsters you must kill are Lupins and Fire Boars. The Lupins’ DEX have been lowered significantly, so you can actually hit them, but unless you’re set out to prove something, don’t. The bananas they throw can easily put your HP in the negative range quickly. Focus on the boars. And note, there are no stores inside, and you WILL lose EXP if you die. So make sure to stock up on pots before you go.

And where is this ritual thingy, you might ask? Well, head to the west exit (not the one next to the girl with balloons.) Head to the “Danger” sign and follow the path. (Hint: The danger signs all have indian hat-wearing totem poles behind them.) Find the bulky dude and take the killing test.

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WHAT WEAPONS DO THE FIGHTERS USE, AND WHAT ARE THE ADVANTAGES OF BEING A FIGHTER? (6783)

I see. This is going to be a long section. Well, the fighters use swords and axes. (How many lvl 40 fighters have you seen carrying a humongous Zard?) Swords are sharp, long weapons that are significantly faster than most other warrior weapons. Axes are slightly slower (in the case of a two-handed sword, a lot slower) but more powerful. For this reason, I chose the axe, but it’s up to you to make your decision.

*Revision* Below, I present a more in-depth look about the Fighter skills. Enjoy.

The skills of a Fighter are listed below, as well as my own personal take on them.

-Sword/Axe Mastery: Increases sword/axe mastery and accuracy.

If you level this up to level 20, you can hit Jr. Neckis. (lol) Seriously, though, this is worth putting some SP into, even if you don’t feel like it. I recommend a level of 12, as this will give you enough accuracy to hit most monsters at level 40. And only invest in one type of mastery-don’t try to do both.

-Final Attack: Sword/Axe: After performing an attacking skill, has a chance of executing another attack. Only works with a sword/axe in hand.

Hmm…not much to say here. I offer two options: Either max it out or leave it alone. However, Mastery, Booster and Rage are your main priorities here, so focus on that first. Sword-users can make much better use of it than axe-users. I recommend that you work on it around lvl 45-50.

-Sword/Axe Booster: Use HP and MP to increase the attacking speed of the sword/axe.

This is the godsend of the axe-users. Now you can hit stuff with a combination of speed and power. Its drawback is that it takes at least 6 SP to make it remotely useful. My suggestion would be to leave it at level 9. Sword-users shouldn’t even bother with this and focus on Final Attack.

-Rage: Temporarily increases weapon attack, but decreases weapon defense.

Aside from Combo Attack learned from the Crusader job advancement, this is what Fighters are famous (and infamous) for. With this skill, you can punish enemies with hundreds extra damage, while only taking about 3-4 extra in return. This is your first priority, regardless of your weapon.

-Power Guard: Returns a portion of damage received to enemy. Can’t return more than 10% of the enemy’s Max HP, however.

This is absolute BS. The only way this is useful is if you fully mastered it, in which case you’d take only 60% damage from attacks. The counterattack damage is little to none, and if you ever deal more than 50 damage with it, you probably just died. You’d be better off dumping your SP in Final Attack, even if you’re an axe-user.

As for Crusader, I doubt you would be dedicated enough to get to level 70. However, if you do, I will list the skills below. I have not used these skills yet, so I cannot give personal experience. I will describe their effects, though.

-Relax (Passive): Recover more MP every 10 sec.

-Shield Mastery (Passive): Increases shield defense.

-Combo Attack: Charge up combos and when they charge up, you can use the Finish Attack. (Translation: I have no idea what it does.)

-Panic: Attacks one monster with dark power. You must have combos charged up to use this skill.

-Coma: Attacks one monster with the probability to stun it. You must have combos charged to use this skill.

-Armor Crush: Cancels enemies’ “defense up” status effect.

-Shout: Stuns enemies, as well as dealing minimal damage.

Apparently, you need to focus the bulk of your skills in Combo Attack, Panic, and Coma. Shout sounds good too. The rest is crap. That is the Crusader guide in a nutshell.

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WHERE DO YOU TRAIN? (5019)

As a matter of fact, this would be a good guide for all types of warriors. You don’t have to follow it, of course, but this is the path I take. Use it if you will.

-Level 1-4: Kill snails and blue snails. Don’t try killing the red ones yet. Invest all your stats in STR.

-Level 5-8: Begin to attack the red snails. Buy the razor dagger and do the quest. Continue to invest in STR (after all, you do need 35 to make the job.)

-Level 9-10: If you have the cash, get the fruit knife and begin knifing snails like crazy. Slimes are okay too.

At this point, take the taxi (or ticket station, if you will) and head to Perion. At the beginner’s discount, it won’t cost more than 120 mesos at most. Go to the very top, and watch your HP rise like heck.

-Level 11-15: Entertain yourself with the stumps around Perion. Or, head to Ellinia and begin massacring slimes.) Start investing in DEX around here.

-Level 16-20: Pig beach. If you don’t know where it is, it’s hidden in a flower bed near Lith Harbor. As a general rule, your DEX should be a little less than half of your STR. Ignore LUK, and if you put even one point in INT, you should be shot. (Note: There is a very slight chance that a ribbon pig might drop a Dankke. While this weapon is a little slow for a one-handed axe, it is still powerful-especially since you can’t go to El Nath yet.)

-Level 21-25: Get your fancy new equips and head to Ellinia. Yes sir, it’s mushie time. If you’re lucky, you might get a panlid or Zeco. (Since you’re becoming a Fighter, sell off the Zeco in a heavily populated place (which I will refer to as the black market.))

-Level 26-30: At this point, get the Fusion Mace or the Two-Handed Axe. There’s no point in getting anything else. Either keep going with the mushrooms, or pay 10,000 mesos to go to the ant tunnel. (Note: Zombie mushrooms can drop the Blue Counter. If you find one, keep it. It is the strongest one-handed axe that has an attack speed of fast.) Keep a steady supply of pots (or food, as may be.)

Now, you can become a Fighter. Head off to the top of Perion, find the job instructor, go on a killing spree, and become a Fighter. Get the Gladius or the Blue Axe. (Fireman’s Axe is too slow, and Scimitar costs 150,000-five times as much as Blue Axe.)

-Level 31-35: Two choices. Either stay in Victoria and kill wild boars (hoping for a beautiful Sabretooth) or hop onto the ship and ride off to Ossyria. (You shouldn’t need to be told this, but hide in the cargo hold. I’ve wasted countless time and mesos getting killed by Crimson Barlog, and anyway, only level 90 or something priests can kill them.) When you arrive at your destination, head to Orbis Tower and begin killing Jr. Sentinels.

-Level 36-40: Cloud Park or Fire Boars. You choose. (I’ve gotten a blue umbrella in the Cloud Park once.) Make sure to stop off at El Nath and snatch up some overall armor, as well as a Cutlus, Lionheart, or Niam. (Dankke is a bit slow.) Make sure your STR is at 140 by level 40, and get some scrolls for axe or sword during this time. You’ll have to find all your lvl 50+ weapons from Yetis from now on, so invest all your scrolls into whatever level 40 weapon you’ve got.

-Level 41-45: Begin murdering Copper Drakes or Jr. Pepe’s. The latter tends to drop Kumbis, which you can sell for a fair amount of cash.

-Level 46-50: Keep killing Jr. Pepe’s. Or, if you like Victoria Island better, begin working on the Stone Golems. (They can drop BC ores.)

Hopefully, by this time, you aren’t glued by your ass to the seat of your chair. After this, just kill things, show off, and scare the $%^* out of noobs.

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WHAT IS A GOOD BUILD? (8877)

Ooh, tough question. You could just go to Google and type in ‘maple story warrior build,” and there you go. However, for educational purposes, I will list the build that I used. (Note: This build is not particularly good, and even I will admit that. However, do what you will.)

Level 10: +1 Power Strike

Level 11: +3 Power Strike

Level 12: +3 Improving HP Recovery

Level 13: +3 Improving HP Recovery

Level 14: +3 Improving HP Recovery

Level 15: +3 Power Strike

Level 16: +2 Power Strike, +1 Improving HP Recovery

Level 17: +3 Improving Max HP

Level 18: +3 Endure

Level 19: Save SP

Level 20: +6 Power Strike

Level 21: +2 Endure, +1 Improving HP Recovery

Level 22: +3 Slash Blast

Level 23: +3 Slash Blast

Level 24: Save SP

Level 25: +1 Improving HP Recovery, +2 Endure

Level 26: +5 Power Strike, +1 Slash Blast

Level 27: +2 Slash Blast, +1 Endure

Level 28: +3 Iron Body or +3 Improving Max HP

Level 29: +3 Iron Body

Level 30: +3 Iron Body

So therefore, we get:

12 Improving HP Recovery

3 Improving Max HP (or 6)

8 Endure

9 Iron Body (or 6)

20 Power Strike

9 Slash Blast

Why did I choose this strange build? It breaks all the rules of building for Warriors. Well, first of all, I was a noob when I made this up. Second of all, the 12 Improving HP recovery allows you to recover 42 HP every 10 seconds, which is almost the equivalent of a red potion. Next, Endure might be useless to some people, but in some training places, the only safe spot is a rope or ladder. Doesn’t it make sense to heal yourself on that ladder? And, some will chastise me for using Iron Body. At level 9, Iron Body will only protect you from about 5 or 6 damage, but it can still make a difference-that is, until you get the 2nd job advancement. If you want, you can replace 3 Iron Body points with Improving Max HP, as I illustrate above.

The 2nd or 3rd job advancements…well, I’m only level 40, so no help there. However, you can check out my skill comments above and see which you should do.

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WHAT EQUIPMENT SHOULD YOU USE? (6123)

From level 1-30, you’ll rely on store-bought stuffs from the store in Perion, no questions asked. And I don’t recommend making things with Mr. Thunder or Mr. Smith yet because it is a considerable waste of time, material, and money.

After level 30 and your Fighter advancement, you may want to make some gloves, or not. If you really want gloves, do John’s second quest for a Dark Briggon and stick with it, until some noob offers you a glove at a ridiculously low price.

As for boots: Boots are slightly better than gloves in terms of def. If you have a choice, pick boots over gloves. However, I recommend making your own boots, because you’re hard-pressed to find level 40 boots in the black market, let alone boosted with a scroll. Head to Sleepywood, talk to Chrishrama, and gather up some Orihalcon and stirge wings for your Maroon Jangoon Boots. As long as your DEX is fairly high, you should be able to hit them with no problem. You aren’t strong enough to kill Drakes yet, though, so look in the black market for dragon skins. Trust me, they look cool and are cool. Much better than those crappy Emerald Battle Grieves I had to endure for 9 levels.

Helmets: Some people suggest just staying with the Great Brown Helmet and upgrading it. The level 40 helmet, the Steel Nordic Helm, can only be obtained through the quest “Rowen and the Cursed Dolls,” and it involved gathering up 2300 Cursed Dolls. Yes, 2300. Knowing me, I only killed about 58 Zombie Lupins and bought the rest off some cleric for 300k. So, I ended up paying 300k for a helmet (and a few ores.) And, I used 5 Mithril Plates to upgrade it. Obviously, you don’t have to follow my example, but if you’re bored and need to waste some money, then go ahead.

Earrings: I don’t really bother with earrings because they provide magic defense. Of course, magic defense is very important because so little warrior armors provide magic defense, but you really won’t face magic-powered monsters until you head to Orbis. At level 35, get some Sapphire Earrings from the black market, and when you’re level 40, go pounce on some Dark Leatties (those floating furballs in the lower levels of the Orbis Tower) and find a pair of Blue Moons.

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PQ INFO (4612)

I’ll be short and blunt here. A Warrior is definitely the last person you would want to bring into a PQ. This is for two main reasons: They have no ranged attacks, and they have very little party skills (unlike the Cleric). Nowadays, PQ-ing is something best left to a mage or assassin. Even if you can get into a PQ and manage to sit through the wait, the King Slime will turn you into salami.

And while I’m on the subject of PQ, I have two things to say. First of all, there is NO truth to the rumor that killing small slimes at the end of the PQ will make you get a worse reward. This is purely myth. IT IS NOT TRUE, BY ANY MEANS. If you think you got lousy stuff, that’s pure luck. I can safely say this because I have received scrolls even after turning several slimes into jelly. And also note, the “corner kill” bug has been fixed, to some extent. (If a corner kill occurs, the pass may or may not be there. I would still not corner kill, just in case.)

Also, please do not spam the bonus area. Other people are outside waiting to get a turn, and it is simply not fair to them. You never know, they might defame you in revenge.

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WHAT QUESTS SHOULD YOU DO? (1415)

Technically, as a warrior, you should be able to do most quests without (too much) difficulty. A good rule of thumb is to initiate a quest 5 levels after the required level. For example, if you want to do a level 20 quest, it would be best to start it at level 25.

I will list all the quests in Maple Story so far below, and how Warriors (or Fighters for the lvl 30+ ones) can handle them. If a quest has been added or removed from the game and I have not changed it yet, please email me and I will handle it.

Note: For reasons best left to myself, I cannot detail any Maple Island quests. However, if you are reading this guide, you probably won’t need them. Also, the numbers in parentheses show the required level, and the level I recommend that you do the quest.

-Maya and the Weird Medicine (15/25)

Items Needed: 40x Charm of the Undead, 50 Squishy Liquid, 50 Leaves, and 20 Octopus Legs.

1. Talk to Maya in Henesys.

2. Find Teo in Lith Harbor.

3. Find and talk to Sophia in the Perion potion shop.

4. Talk to Manji in upper Perion.

5. Collect 50 squishy liquids, 50 leaves, 20 octopus legs, and 40 undead charms. They can be obtained by killing Slimes, Dark Stumps, Octopus, and Zombie Mushrooms, respectively. (I recommend either buying the charms or using a more powerful character to get them.)

6. Bring the items to Manji, Sophia, and Teo in order.

7. Bring the medicine to Maya.

As a warrior, you should have no problem killing any of the monsters (except the zombie mushrooms.) The reward is pretty nice (10k is nothing to scoff at when you’re at level 15), but the bamboo hat is really useless because you can get better helmets. Sell it on the black market.

REWARD: Brown Bamboo Hat and 10,000 mesos.

-Luke the Security Guy (15/35)

Items Needed: 100x Jr. Necki Skins, 10 Stirge Wings, and 1 Salad.

Believe it or not, Stirges are easier to kill than Jr. Neckis.

1. Talk to Luke in at the Henesys Dungeon Entrance.

2. Kill 100 Jr. Neckis. Good places to hunt them are around Sleepywood, the Kerning City Subway, and the Swamp of Despair. Watch out-they travel extremely fast and are near impossible to hit. It is more convenient to buy them.

3. Kill 10 Stirges in the ant tunnel.

4. Buy a Salad in the 24-hour Mobile Store or in Florina Beach.

5. Give all this crap to Luke.

Stirges are easy enough to kill. It’s the Jr. Neckis that pose the real threat. You have no hope of hitting them until you become a Fighter and max out Sword or Axe Mastery. Instead, just wait until then, or buy the skins on the black market. If by some chance, you get a Diamond as your reward, keep it for a quest later.

REWARD: One random refined jewel.

-John’s Pink Flower Basket (15/15)

Items Needed: 10x Pink Violas

1. Talk to John in Lith Harbor.

2. Head to Sleepywood and click on the Mysterious Statue.

3. Allow your patience to run out.

4. Give the flowers to John and re-enter the forest.

5. Rinse and repeat until you get 10 flowers.

6. Collect your reward and swear loudly.

Not a terribly hard jumping quest. Your patience will run out if you are not good at these. Wear things that improve your speed or jumping ability for this one. If you spent a long time on this quest you will not like the reward. If you didn’t, then that’s fine. Redoing the quest and clicking on the flowers will give you some experience and random ores.

REWARD: 30x Screws

-Nella and Kerning City Citizen’s Request 1 (15/20)

Items Needed: 50x Green Mushroom Tops, 50x Bubbling’s Huge Bubbles, 5x Processed Wood, 5x Screw, 20 Octopus Legs, Pure Water

1. Talk to Nella near the Kerning City Hair Salon.

2. Pay her the stupid finder’s fee of 1,000 mesos.

3. Kill 50 green mushies and 50 bubblings.

4. Give her the stuff and get your reward.

5. Wait a while (say, a day)

6. Talk to her again.

7. Get 50 Tree Branches or 25 Firewood and turn them into Processed Wood at Henesys or Perion.

8. Hopefully you saved some screws from the jumping quest. If not, buy them at the black market.

9. Return to her and get your reward.

10. Repeat steps 5 and 6.

11. Kill 20 Octopi and buy 1 Pure Water from Sleepywood.

12. Return to Nella and give her the crap.

13. Collect the reward.

Not a terribly hard quest. At level 20, you should be able to finish it without incident. The rewards are pretty good too.

REWARD: 50x Lemon, 100x Cake, Venon, and 600 EXP

-Pia and the Blue Mushroom (20/25)

Items Needed: 60x Green Mushroom Tops, 60x Blue Mushroom Tops

1. Talk to Pia inside the Mushroom Park.

2. You know the drill: Roar on the mushies. Blue Mushrooms can be found in a secret area named the Blue Mushroom Forest, near Henesys. (Hint: Look for blue mushrooms on a ledge and a signpost.)

3. Head back to Pia and give him (or her? I can’t tell) the mushroom stuffs.

Not a hard quest if you’re at level 25. Use a Fusion Mace for this quest, even though you’re going to be a Fighter. The mushrooms will move a little too fast for comfort, especially if you’re using the Two-Handed Axe.

-Alex the Runaway Kid (20/32)

Items Needed: 50x Evil Eye Tails, 100x Pig’s Ribbon

1. Talk to Alex in Kerning City. (Hint: Look high up.)

2. Head to Henesys and talk to Dad. Looks like he won’t forgive and forget so easily. He’ll ask you to get the above items for town reconstruction. (Why do you need tails and ribbons for town constructions? iono)

3. Run to Pig Beach and the Ant Tunnel to collect the above items. (Note: Evil Eyes can drain your HP pronto, so be careful.)

4. Give the things to Alex’s dad and answer his questions. To give the exact answers would be somewhat of a spoiler (yes, I’m a hypocrite), so I won’t. Hint: The answers are in order. (I hope you are confused.)

5. Return to Alex to get a reward.

The Evil Eyes are the main threat here. Use and abuse Power Strike, and hopefully you have a fast weapon, like Gladius. If not, then stock up on potions. The reward can be awesome or downright disappointing.

REWARD: One of the following: Amethyst Earrings, One-Side-Only Earring, Yellow Square, Weight Earrings, Gold Rings, Red Cross Rings, Lightning Earrings, Emerald Earrings, or Star Earrings, plus 850 EXP.

-Shumi’s Lost Coin (20/20)

1. Talk to Shumi near the subway station.

2. Buy a ticket.

3. Become so aggravated that you smash your fist onto your computer and swear loudly.

4. Find the coin.

5. Return it to Shumi.

Another jumping quest…oh noes. This one’s harder than John’s, and more aggravating. The reward’s also worse.

REWARD: 30 return scrolls to a random town, 1 fame, and 200 EXP

-Sabitrama and the Diet Medicine (25/25)

Another jumping quest…I don’t think I need any further explanation.

REWARD: A scroll for overall armor (60%) plus 1000 EXP

-Arwen and the Glass Shoes (20/38)

Bleah…This quest is extremely hard. It’ll take a lifetime and a day to get the freakin’ glass shoe. The reward is quite decent, but since you’re a warrior, it’s useless, pretty much.

REWARD: Fairy’s Wing or Piece of Ice + 800 EXP

-Jane and the Wild Boar (25/30)

Items Needed: 120x Horned Mushroom Tops, 100x Wild Boar Tooth

1. Talk to Jane in Lith Harbor.

2. Pwn the monsters.

3. Return to Jane and give her the items.

Not a bad quest. Hopefully, you’ll earn a Sabretooth while doing it. Make sure to utilize Slash Blast.

REWARD: 60% scroll for weapon attack, plus 500 EXP

-Nella and Kerning City Citizen’s Request 2 (25/30)

Items Needed: 100x Horned Mushroom Tops, 50x Jr. Necki Skins, 20x Leather, 50x Stiff Feather, 200x Evil Eye Tails

1. Repeat everything you did the first time, except get different items.

You might have some trouble killing the Jr. Neckis, but other than that, you should be fine. The quest rewards are MUCH better this time around.

REWARD: 100x White Potion, 1 Steel Plate, 1 Bronze Plate, Emerald Battle Grieves, and 1500 EXP

-John’s Present (30/30)

Another jumping quest. The second one is much, much harder, but the reward is better.

REWARD: Dark Briggon (PWNED!!!!!)

-Shumi’s Lost Sack of Money (30/30)

Jumping quest, anyone? Watch out for the lasers.

REWARD: 100x Mana Elixirs

-Building Blackbull’s New House (30 plus 10 fame/50)

Items Needed: 100x Stone Golem Rubble, 30x Screws, 30x Processed Wood, Blackbull’s Deed to the Land

1. Talk to Blackbull in Perion.

2. Collect all the stuff.

3. Return.

Wow. Wow. Stone Golems? Level 30? What the hell was Wizet smoking when they did this quest? The reward is decent, but not good enough for an “Arwen” like quest and murdering Stone Golems.

REWARD: 15,000 mesos, 10% scroll for weapon attack, 2 fame, and 1000 EXP

-Rowen and the Cursed Dolls (35/50)

Items needed: 2300x Cursed Dolls

1. Talk to Rowen the Fairy in Ellinia.

2. Do a little (a lot) of ghostbusting, or buy them all yourself.

3. Return to Rowen.

Whoa. 2300 Zombie Lupins? Warrior’s aren’t really good for killing zombie monsters, much less evil voodoo banana-chucking monkeys. If you have a really nice (and patient) cleric friend, then this quest is in the bag. If not, expect to pay about 200-300k to finish. Is it worth it? Read the reward and decide for yourself.

REWARD: 22 random ores, 9 fame, 10% or 60% scroll for gloves, 4500 EXP, and Steel Nordic Helm (o_O))))))

-Shumi’s Lost Sack of Money (40/40)

Jumping quest…yay. (I haven’t finished it yet, that’s how hard it is)

REWARD: 60% scroll for shoes, 30x Elixir, and 800 EXP

-John’s Last Present (60/60)

This jumping quest is as aggravating as jumping quests get. Of course, I’ve seen people wearing the pretty earrings so I know it’s possible, but it’s not worth all the trouble. To be frank, you’d be much better off killing zombies for a pair of Holy Cross Rings.

REWARD: Pink-Flower Earrings

I know there are more quests, but I’m too lazy to add them. Feel free to email me if you know about one. Include any items needed, the NPC involved, and the reward.

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Okay…My hands are sore from writing this. Of course, this is by no means complete. If you have suggestions, email me (but plz don’t spam.)

-Ark Wolfen
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