1. Tell us about your favorite writing project/universe that you've worked with and why.
My favorite writing universe is the first one that I created: fleshing out the Final Fantasy X universe for
A Guardian's Legacy. In the process of giving Auron a backstory, I had to improvise details about Spira, its small towns, Yevon, the warrior monks, the other characters... And since half the story was written in Spira's future, I had to build the world in that direction, as well. I enjoyed the process a lot, and was quite happy with the world I came up with. Unless the idea I'm writing is incompatible with the AGL continuity, every FFX or X-2 story I write is, in my head, set within that iteration of Spira. (
Aftermath is probably the most important example. I even re-used original characters.) I find it helpful, to have done all the world-building already, but also I think it's a pretty decent intepretation of the world we discover in the game. There are a few inconsistencies with Ultimania, but I can live with that.
An entry on my favorite projects would not be complete without a mention of the
Death Shall Have No Dominion AU that I wrote with the late, great
kunstarniki. Although I am proud of the story we created, my fondest memories are about the process: sharing ideas, the awesome clarity of being on the same wavelength with a collaborator, surprising and delighting one another as we fired snippets back and forth. Collaboration is an amazing creative high for me.
The Confessional was a similar experience, and even more intense: I have never written a story that quickly before, and I don't expect to ever capture that kind of exciting creative madness again.
If we're talking more recently, I think my favorite is probably
Political Considerations, the FFXII pinch-hit I wrote for the 2009 round of Final Fantasy Exchange. That story threw some pretty difficult political and character curveballs my way, and I was quite happy with the way I handled them. I was still getting the ground under my feet in that fandom at the time, too, so the fact that I got it all to come together under time pressure was something of a rush.
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