Post-Humans App

Nov 17, 2011 16:19



Application for “Post-Humans” RPG

Player Name: Paul
Personal LJ: the_berkeleian
E-mail: kohaku.river626@gmail.com
AIM: miyazaki895
Other characters currently in-game: None
Who referred you to the game?:  one_truespark

Character Name: Rose Lalonde

Canon source: Homestuck

Personality: Every group needs a straight man, and among her circle of close friends, Rose is that straight man. This is most easily viewed in her typing style; her perfect grammar and capitalization rise to the rung of sophistication without climbing higher to the looming pedestal of precociousness. Rose can be dependable, helping her friends through their group gaming session, and encouraging or indulging their sarcasms and tangents. She is also very good at reading people, psychoanalyzing them to the point of being uncomfortable to one or both parties. In interactions with others, she is very drily sarcastic, which endears her to some and alienates her to others. She often grows closer to those who participate in prolonged bouts of insincere teasing, metaphors, and occasional roleplaying.

Rose has a very independent spirit. She has had control issues with her mother in the past; not believing or allowing that her mother’s interest in wizards was an attempt at empathy to her daughter’s obsessions, Rose resented her mother for what she saw as ironic echoing of her own passions, and thus a means of winning her over and controlling her. Rose needs to be as free an agent as her cat, Jaspers. It’s worth noting that her first role in her group’s gaming session was to be a server player - that is, to manipulate and control the environment around the other player. Being at the mercy of Dave Strider during her entrance to the game caused her a great deal of anxiety.

Within this freedom, Rose’s goal is to learn all of the things. An exhaustive quantity of them, in fact. The easiest way to do this is through logical assessment of situations; Rose excels at this, particularly in the realm of psychoanalysis, as noted above. Not that that’s the only way for Rose to learn things, of course: she has an illogical streak. She resorts to anarchical tactics within the game, blowing up the means of transportation and leveling-up provided to her, choosing instead to look for clues to the game’s purpose on her own terms. Rose takes information from wherever she can get it, gravitating towards those sources that fascinate her the most. This fascination can lead her astray of logic; one informant, Doc Scratch, turns out to have ill intentions for her and her friends’ well-being, but Rose is blinded to this by her thirst for hunger and Scratch’s inviting leading questions and vague responses.

When she has a goal, Rose is single-mindedly focused on achieving it. This can cause her to neglect her friends; for several instances during Homestuck, Rose’s friends lose track of her as she works to further her knowledge, battle monsters, or gather a following of cohorts. Rose doesn’t intend to be egocentric or unfriendly; she is simply very invested and curious in whatever she is currently doing, and efficiently removes all other distractions from her consciousness.

This is not to say that Rose is all business, of course. Rose’s ironic battles with her mother carry an element of humor, as do many of her sarcastic conversations with her friends. And in addition to the practicality being a wizard brings Rose (allowing her powers with her wands, and near-omniscience with her crystal ball), she takes up the mantle of the spellbook because it is fun. (After all, she had been secretly writing wizard fanfiction for an undisclosed amount of time before beginning the game.) This further explains her tolerance for John’s and Jade’s wackiness, and Dave’s sick beats.

History: http://mspaintadventures.wikia.com/wiki/Rose_Lalonde

I will be plucking Rose from the Homestuck timestream in the instant after she is killed by Jack Noir, before she wakes up on Derse near the end of Act 5.

Strengths:

Tends not to rush into things. Rose gathers information, and considers circumstances and consequences before making a move.

Ultimately supportive of her friends.

Strong in combat. Rose is the only one seen to take down the first boss on her planet without any outside help from sprites or server players. She dual-wields knitting needles, which are then turned into magic wands harnessing the powers of the Gods from the Furthest Ring (essentially a lot like Lovecraft’s Elder Gods).

Soft spot for cat Jaspers, and perhaps cats in general.

Strong imagination.

Artistic: Rose plays the violin, knits, and writes wizard fiction.

Weaknesses:

Described by one troll as “dangerous”. Rose’s quest to understand everything can leave her blinded to the obvious.

Deaf to those who want to help her. Rose enjoys the solitary quest, which can get her into trouble.

Often long-winded; does things in a roundabout, albeit thorough and/or elegant, manner.

Sarcasm off-putting to those who don’t know her well, and even to some who do.

Can get caught up in playing through her fantasies, at least within Sburb.

Impulsive when emotional, which is often a side-effect of feeling out of control.

Preferred drop-in point: Near other Homestuck characters, particularly kids.

What are some of your plans for this character in their new environment?

Rose Lalonde is taken from Homestuck at a point when she is at her lowest - her mother and good friend have been murdered in front of her eyes, she’s lost the point of the game along with any semblance of a sane plan, and she herself has been killed. Upon entering the world of Post-Humans, Rose will be psychologically shaken, but will intend to claw her way out of the psychological abyss as quickly as possible.

She’ll do this in a couple of ways. First, she’s going to want to know everything there is to know about this world. This will involve a lot of talking with other characters (IC and OOC, as I myself am also new to RPing), and possibly also me chatting with mods, depending on the situation. Rose’s first purpose will be to get info on the world, which will inform her second purpose.

Another way Rose will recover will be to find out if anyone she knows is here - this appears, after all, to be an alternate version of Earth. If there’s anything she needs upon losing the obstacle of communication with her grimdarkness, it’s to talk to other people.

Outside of other imports, Rose will probably keep her head down, though. No need to draw more attention to herself than necessary. Who knows, though, if the general ignorance of this world’s population will give her reason to try to educate them.

First Person Journal Sample:

Hello, fellow immigrants from other universes.
If internet records are to be trusted, I deduce that I will have enough time to make the acquaintance of many of you soon, if not all of you.
I am sure that such acquaintanceships will inspire the creation of inside jokes, spur-of-the-moment sleepovers, and secrets whispered in the dark that even the Horrorterrors of the Furthest Ring will never know.
At present, however, my purpose is not to introduce but to inquire.
Anyone who can divulge information on the nature of this universe - its situation within paradox space, a brief history of its inhabitants’ trials and tribulations, its inclination towards expelling those caught within its grip - would be greatly appreciated.
Information traded for information could be arranged, if the assisting party has need of it. As for possessions, mine are few, but may also be of service.
The replies of any parties recognizing the name “SBurb” are welcome as well.

Third Person Sample: On top of the castle the breeze was strong, but Rose hardly noticed it. The stormy clouds that had followed her from the Light of Land and Rain mixed with John’s breeze as the two of them reached the surface; the result chilled them both to the bone. Under any other circumstances, Rose would have observed, and wondered if the weather on the Battlefield adjusted itself to the powers of those standing on it. But now was far from the time to indulge in petty meteorological hypotheses.

And there stood Jack, returned to the scene of the crime, the shortly-dead corpses of two beloved guardians. Rose knew she should have felt some pleasure upon finding him - she had, after all, searched the entire castle. But instead, she just felt empty. Part of her wanted to let the Gods of the Furthest Ring lead her, tell her what to do. But she knew that being used was a far different destiny than being chosen. So she stared at that traitorous, murderous, cold-blooded doggie snout with her newly silver gray eyes, and waited.

Her attention was quickly drawn from him by a choked scream beside her. She whipped around. John was not moving. His mouth had dropped open in a gesture that was almost comical, as he stared at the bodies. Behind him, his long blue hood slowly soaked up the dark rain, quickly drooping to the grimy top of the tower. John looked like he wanted to run forward to his father - and why wouldn’t he, seeing how long he had searched for him (stupid Rose, pathetic, not looking for your own mother) - but John looked equally disgusted by the carnage in front of him, and his legs seemed to lock up, and he didn’t go any further.

Rose wanted to reach out and hold him - her dear friend, prankster extraordinaire, who had just now jokingly proposed to her by suggestion of one of the trolls, only to lighten the mood. He wasn’t laughing anymore. His face was screwed up and red, but Rose saw him look through his tears at the hateful dog. He grabbed for his wallet and drew out a big blue hammer - surely the fabled Warhammer of Zillyhoo, if the big black Z on its side was any indication.

Stepping to his side, Rose began a complex weave with her Thorns of Oglogoth. She would need to summon the most potent curses the Gods could dish out to destroy Jack. And who was more capable than she? The tentacles of Fluthlu, the gaze of Nrub’Yiglith, all at her fingertips - she had trained the entire game, no, her entire life, for this moment of messing up a bad guy’s shit. Rose began to mutter incantations to herself as the weave grew more elaborate, and for a brief instant she closed her eyes. She would allow John the first blow, after which Jack would be obliterated…

And as the power rose within her, Rose was distracted by noise from John for the second time. It was a sound that caused her heart to leap into her throat - a soft slicing one might hear if one cut into a ripe piece of fruit. This was followed by a sputtering cough from John. Rose opened her eyes in time to see her friend fall to the ground, clutching his chest.

It was enough to send anyone over the edge, and for a thirteen-year-old girl built up with the charge of mysterious gods from another universe, it was more than enough.

Wild thoughts ran through Rose’s head - help him - not again - not like Mom - kill Jack - break the game - and the energy within her was helping nothing. She needed it out - she couldn’t concentrate - there was only one thing to do.

Eliminate the demon that had caused this.

The dark energy left her fingers like tentacles and threw themselves at Jack, and at the same time, she saw him throw his ball of green energy towards her. The two met in midair, and the Seer of Light was momentarily blinded by her own element. She could only feel the Breeze, at its strongest now, blowing to pieces the structure around her.

posthumans app

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