DargonZine 24th anniversary interview

Dec 31, 2008 10:45


As DargonZine’s founder and former editor, I was asked to make a few comments as they completed their 24th and began their record 25th year of online publication. I thought I’d share my responses here, in case anyone is interested.
Why did you start Dargonzine?
DargonZine, which was initially called FSFnet, really began out of my desire to exchange ideas, tips, and techniques with other writers. I was attending college in the backwoods of Maine, and there really was no one I could have those kinds of focused conversations with.

At that time, BITNET was just coming into being, and several of my peers had founded electronic magazines that focused on computers or humor. But at that time there was really no online forum for fantasy and science fiction fans.

Having edited a fiction-based magazine in high school, I immediately recognized the value of combining this newfound communication technology with my personal needs as a writer. I could attract people like myself, who sought a serious, focused online writers’ group, while entertaining hundreds of fantasy readers by freely distributing the writers’ output online.

Twenty years before the term “social networking” was coined, we realized the power of bringing aspiring writers together and sharing their works with supportive readers, and that formula has been the basis for DargonZine’s success.
Did you ever imagine it would still be running, 25 years later?
During the early years, obtaining enough submissions was a constant struggle, and it wasn’t until the mid-1990s that DargonZine had enough writers to ensure that issues came out on a regular basis. So for many years our focus on getting the next issue out superceded any inkling of how long the magazine would survive.

However, as the few older e-zines folded, by 1995 we had clearly become the longest-running electronic magazine on the Internet. At the same time, we had an established core group of long-term contributors who were willing to do whatever was necessary to keep the group alive. Only then did we start thinking about DargonZine having a future beyond the next two or three issues.
What were the early days of Dargonzine like?
Most people don’t realize how primitive the Internet was in 1984. This was ten years before the first public Web browser was developed, before IRC, predating even commandline FTP. The only service available was text-only email.

The “Internet” was limited to a couple obscure places that would pass email between two incompatible networks. The only sites on the Internet were major colleges and large government contractors, and the only people who had both access and the technical knowledge to use it were computer science students and computer center staff.

At that time, there were virtually no public gathering places on the Internet (pun intended). One of the only ways to find people was to register your name, email address, and interests in a central text file that listed a few hundred “Bitnauts”: tech-savvy Internet users. DargonZine’s first two mailings were sent to users on the Bitnauts List who had listed science fiction or fantasy in their interests.

Back then, when connections between universities rarely exceeded 9600 baud (15 minutes per MB), sending a couple hundred emails at once could bring the entire network to its knees. FSFnet was one of the first users of Eric Thomas’ Listserv software, which addressed this problem by multiplexing email and file distribution to make more efficient use of BITNET’s star topology and slow network links.
What advice would you give to others who want to start a long-lived webzine?
There are two crucial elements in making your e-zine work: the subject matter, and your dedication to it.

Because you’re competing with everyone else on the planet, your e-zine needs to be the single best source of information on your topic. If you intend to put out a magazine about Star Trek, your zine has to be really exceptional in order to stand out among all the other sites already out there. That’s incredibly difficult, but I’ve seen it done.

The other option is to focus on something newly emerging, like steampunk fiction or digital video recorders or GPS phones. If you’re the only zine that deals with your topic, it’s much easier to become the recognized authority in the field. This is what DargonZine did back in the early days of the Internet, when there were no other writing groups or fiction zines online. If you do this, you just have to make sure you do it well enough to discourage anyone from starting a new zine to compete with you.

The subject matter is what will get your zine off the ground, but your dedication is what gives it longevity. I’ve see hundreds of zines and newsletters fold after putting out four to ten issues. Usually there’s a honeymoon period when there’s lots of content and both the editor and contributors are very motivated. But in short order the editor discovers that the pipeline of submissions has run dry and there’s actually a lot of technical drudgery in preparing and distributing issues. It’s here where the editor’s passion and devotion to the subject matter makes the difference between a zine that quietly fades away into obscurity or survives and goes on to enduring greatness. And, really, if you’re not working on something you love to do, you shouldn’t be wasting your time on it.
And if you’d like to impart any anecdotes or anything else, please let me know!
Although the Internet allowed DargonZine’s contributors to work closely together in a virtual sense, our writers have always been physically isolated, spread thinly across the globe. In fact, during our first decade we didn’t see any value in meeting one another in person. Even when that changed, we spent two cautious years meeting in small groups before inviting all our writers to our first open DargonZine Writers’ Summit in Washington DC in 1997.

The ensuing DargonZine Summits cultivated lasting friendships and generated an unexpected amount of enthusiasm among our contributors. Since 1997, we have held annual meetings each year in different cities around the world. The Summits are a balance between working sessions focused on improving our writing, fostering personal connections between writers, and sightseeing in the host city. Although we were skeptical of their value at first, the Summits have proved to be one of the most rewarding, inspiring, and effective activities we’ve ever provided.

interview, bitnet, editor, fsfnet, writing, ezine, zine, anniversary, internet, summit, founder, history, dargonzine

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