"ANY BOY WHO DIDN'T BRING HIS KIT WILL PLAY IN HIS PANTS!"

Aug 23, 2010 23:57

I Am A: Neutral Good Human Wizard/Cleric (2nd/1st Level)

Ability Scores:

Strength-11

Dexterity-10

Constitution-11

Intelligence-17

Wisdom-17

Charisma-14

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Secondary Class:
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Detailed Results:

Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXX (19)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Neutral - XXXXXXXXXXXXXXXXX (17)
Lawful Evil ----- XXXXXXXXX (9)
Neutral Evil ---- XXXXXXXXXXX (11)
Chaotic Evil ---- XXXXXXX (7)

Law & Chaos:
Law ----- XXXXXXXXX (9)
Neutral - XXXXXXXXXXX (11)
Chaos --- XXXXXXX (7)

Good & Evil:
Good ---- XXXXXXXXXXXXXXXXXX (18)
Neutral - XXXXXXXXXX (10)
Evil ---- (0)

Race:
Human ---- XXXXXXXXXXXXXX (14)
Dwarf ---- XXXXXXXX (8)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXXXX (10)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXX (11)
Half-Orc - (-2)

Class:
Barbarian - (-6)
Bard ------ (0)
Cleric ---- XXXXXX (6)
Druid ----- (-6)
Fighter --- (-4)
Monk ------ (-21)
Paladin --- (-19)
Ranger ---- (-2)
Rogue ----- (0)
Sorcerer -- XXXX (4)
Wizard ---- XXXXXX (6)

Hit points? What are those. Also, I don't want to see ANY ZOMBIES. (You heard me!) If you really want "still bill" and "slow moe" in the party you'd better be prepared to run in your shorts, because I've got a magic missle to cast at the darkness with YOUR NAME ON IT!

XDDD Always Clerics. That's me. The wizard thing surprised me, though. I guess that's points for book learning right there...

Also: How'd I get such high scores on things like Charisma and Wiz-Dom Wisdom and Intelligence?! I'm going to get hit by everything! Maaaaan! It's "Stimpy" all over again. Oh my poor 12 dex first cleric ever bald lady with the dragon fetish due to that one failed will save...haah

CHARISMA? WHAT CHARISMA? I DON'T HAVE-
Oh wait. I have a weird personality and average looks and try to spend most of my time entertaining people in a stupid manner. Huh. Maybe that counts as Charisma in D&D. Yeah.

...I HAD to be cross-class in this game? Teh SUCK. All my skill points are going down the tubes and getting halved, never mind the extra feats. (Ooh. Extra feats... "craft: sapiant pearwood"?)

...

...

...

Well at least I get "the Luggage".
And a nice hat with "Wizzard" on it...
And I can save the world with a half-brick in a sock. OH YES.

Guess I should work on my running ability (Not my fault nobody ever wanted to pick the runty slow blond kid. I was short in my youth, and TINY. So unfair. XDD I kind of miss it, though, to be honest. Hiding under cars in games of guns...going up trees...hid in hedges...everyone got so paranoid after a while.)

...Seriously? I'd have figured my opportunistic!strike ways would make me part rogue...>_>
Oh, right. It's only pathfinder that has rogues as any alignment. YOU CAN BE A LAWFUL GOOD ROGUE SOMEHOW IN PATHFINDER.

Why am I shouting...? I've been up since five thirty. That must be it. Four shots of canned expresso would make me this enthusiastic about anything, though. For one, it inspired a REALLY EPIC literary analysis of four different Nabari characters at Jakkun earlier when we were plotting the funky Gau and Yoite-ness over at Hometrail like sneaky little green beans.

Jakkun, liking my RAGE GAU is madness itself. I hope you're happy that I want to take this test for him now, just to see if he manages "barbarian" at least a little. Or Paladin. One or the other. JAKKUN, WHY? And I bet he's a gnome or something stupid. HAHA! TAKE THAT, DOPPLE!GAU

I just....have to link to our amazing homoerotic!trail stuff phone sex now. DAMMIT, JAKKUN. Why do we have such epic threads? Get me a chickenhead Yukimi to hold our weird bromantic ways in! Yoite and Gau without a Miharu or a Raikou kind of SCARE me. In a good way. XDD

Mm...and I read some really brilliant fanfiction earlier. Such lovely awkwardness. Dang that, too. I need to focus, and I can't because of the magical awkward!RaikouxGau in my brain. It was lovely~ So manny lovely Gau!POV fics lately. I can only wonder...

Side note: Must convince more people to make Raikou tattoo the kanji for the samurai principle of "honor" on his left ass cheek. It must become a fanon revolution~ I've been having such a discussion with MOG about tattoo principles artistically speaking, and Raikou's such a lovely canvas... Giving him tattoos with the characteristic "Raikou" touch is fun, though. And the idea of what you expose and what you hide, and writing stories on the skin... (none of this, "this rose is a promise to myself to always follow my true wuv~!" generic crap.)

There's the symbolism of the right and the left side, even, with the right side being representative of the outer face, and the left, the hidden self. The idea of the warrior's back being turned, and the trust in that implication, too...all sorts of crazy.

I'm being SO PROSEY LATELY~

Mm...yeah...how 'bout that sleep, Skunky?
Go to sleep, brain. SLEEP! It's a first level spell, you numbskull! And you can stick those delusional HD stats you think you have right up your jumper, self!

d&d, memeness

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