Day 28 - Favorite game developer.
Squeenix now (gduh) .but used to be Lucasarts. Just for Grim Fandango and Sam and Max.
And Broderbund, for the early Myst games (mostly) and things like Last Express and Koala Lumpur which got NO love whatsoever. Seriously. And you guys were in Novato, too. SHAME on you.
(oh and shame for all the people you laid off when you blew So Much Money marketing Riven, which was already the Sequel to the most Popular Game Evar, like you needed to spend that money like that. No wonder you sank and got bought and stuff. Jeez.)
OTOH it could be worse, you could have been Trilobyte. 7th Guest was awesome, 11th Hour was so horrible I've never been able to get to either work or finish, and damn you I want to play Clandestiny but your stupid "Groovie" game engine SUCKS. Anyone wanting a good "rise and fall" story
can read about Trilobyte here