Oct 19, 2010 16:27
So you wanna fight Reno on some level? Good! Conflict is fun for all and keeps things rolling! However, Reno has a few skills and tricks up his sleeve you might want to watch out for:
Pyramid: Pyramid is Reno's unique ability, it requires absolutely no MP (ability to use magic/materia), and is IMPENETRABLE from the inside. Why does this matter? Because he casts it on someone of course! You're trapped inside a big semi-transparent gold pyramid and nothing you can do inside breaks it. From the outside though? Uh, a bit of gravel kicked towards it will break it. It's the move he uses when outnumbered and outclassed to save his ass or even the odds.
Turk Light: A sort of bright light that causes confusion. Nothing spectacular. He uses it when fighting alongside other Turks.
Other than those two he's generally pretty tough for someone who's not a genetically-engineered super-powered freak of a soldier. He'll take a beating and come back for more, well unless he's going to die. After all, only a fool dies for his job.
Non-combat:
He's good with words and loves finding out every little detail about everyone he can get his hands on. He'll use whoever happens to be convenient to get what he wants and use whatever he has at his disposal as well. This even extends in to the realm of -ahem- the bedroom, if it'll get you to trust him he'll do it so long as he doesn't let on too much about himself.
What does this mean for you?/What do I need to know?
What can he get away with with your character? What can he find out about them besides what's on the network?
!rubycity,
!ooc,
!permisions