Application; Siren's Pull

Jan 07, 2011 11:13

Player Information

Name: Famine
Age: 24
AIM SN: novatierrie
email: nova.puppets@gmail.com
Have you played in an LJ based game before? Yes
Currrently Played Characters: gentiana_clusii, unluckywings, their_knight apped this cycle and pending.
Conditional: Activity Check Link: Conditional: Activity Check Link: here

Character Information

General
Canon Source: Star Trek: Voyager
Canon Format: TV Show
Character's Name: Seven of Nine (Annika Hansen)
Character's Age: 28
Conditional: If your character is 13 years of age or under, please clarify how they will be played. N/A

What form will your character's NV take? Seven's NV will be the combination of her commbadge and a PADD--the former will be used for voice posts, the latter for video and text. PADDs are basically the iPads of the 24th century, functioning like a small handheld computer--granted with far more computing power than pretty much anything of the current time. Seven's will have a built-in stylus for writing and drawing capability.

Abilities
Character's Canon Abilities: Seven is a former Borg drone--she retains some Borg technology that enhances her natural abilities. She has an ocular implant that enhances her visual acuity far beyond a normal human--as well as seeing in greater detail, she's able to see a greater range of the color spectrum and even in different frequencies. She can visually detect irregularities in space-time that even highly advanced Federation sensors from a later century cannot pick up. She has a photographic memory to go along with, and the knowledge of hundreds of races besides--there's a record of basically everything the Borg assimilated and deemed useful up until the point she was severed from the collective stored in implants remaining in her head. She's also physically much stronger and more resilient than a normal human woman of her age. She's resistant to injury and illness--and when she does get injured or sick, she recovers faster--and also many forms of radiation that would very quickly kill a normal human. Most of this is due to the remaining Borg nanoprobes in her bloodstream, tiny machines that constantly work to repair her body tissues and Borg implants. (These are also what facilitate Borg assimilation--were she still a drone, Seven would inject these into another individual via two tubules contained in the back of her left hand, at which point the assimilation process would begin--creating another drone. Seven's nanoprobes no longer have this capability.) Coupled with the martial arts training she's had and the fact that she's a very good shot with a phaser, Seven is a very formidable opponent when she wants to be--and she's not above using force when it's the most expedient way to get the results she's after. Her greatest strength, though, lies with technology, programming, and engineering. She's very good at fabricating useful items out of seemingly useless technological scrap and can program or hack circles 'round most anyone.

But being an ex-Borg isn't all sunshine and puppies. Seven doesn't sleep like a normal person, instead she has to regenerate in a Borg alcove. The alcove connects to Seven's remaining cybernetic implants to recharge and repair them from daily use. If she goes too long without regenerating, she loses motor control, control of her emotions, and could also lose consciousness--basically experiencing the symptoms of lack of sleep. She requires at least 3 hours of regeneration (longer if injured or sick) each day ideally, though she can go four or five days without (but will need a longer cycle after doing so.) On average, she regenerates six hours a night. Sleeping normally will help stay these effects if necessary, but it won't be sufficient for the long-term. She also has a program in one of her implants that is designed to shut down all of her Borg technology should she begin to feel particularly strong emotion (love/desire triggers it in canon.) Since she has Borg technology in all of her vital systems, this would kill her. However, earlier in the canon she experiences strong emotions such as intense grief, maternal instincts, anger, and fear without any repercussion so I'm inclined to believe that the writers were making shit up at this point. (Voyager had a serious problem with that later in its run.) But it's definitely still an interesting concept.

Due to this requirement to regenerate, Seven will need to build some kind of approximation of a Borg alcove in whatever housing she ends up occupying for the long term. Her electric bill will be ridiculous.

Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them? Not necessary, I don't think. Without her implants she wouldn't have any abilities in the realm of the supernatural, but since she'll retain them she'll probably have quite enough.

Weapons: She's a good shot with a phaser, but she won't have one on her when she's Pulled. Oops. :D She will, however, have a tricorder, a miniature handheld computer/scanner used to detect all manner of things. She's carrying the standard variant, which is used to detect mostly compounds in the environment, though it can be used to scan bodies for illness and injury.

History/Personality/Plans/etc.
Character History:
Seven was born Annika Hansen on stardate 25479 (in the year 2350) on the Federation Tendara colony. Her parents were scientists: exobiologists that specialized in studying the Borg--a race of cyborgs that violently assimilated any humanoid species it came across. They left the Tendara colony when Annika was four years old aboard a long-range ship to further their studies--taking their daughter with them. For three years they searched for an elusive Borg ship, finally finding one and following it to the Delta Quadrant, thousands of light years away from Earth. They had the opportunity to collect a great deal of data on the Borg and their habits, and also created technology to help them in their studies--but it wasn't enough. An ion storm struck the ship in 2356 and sent the special shields that hid them from the Borg offline for just long enough for the Raven to be detected and classified as a target. Despite their best efforts to escape, the Hansens were captured and assimilated, and young Annika ceased to exist as an individual at the very young age of six. She was instead Seven of Nine.

Seven spent the next eighteen years of her life as a Borg drone--connected to the hive mind of the Collective and without a personality of her own. As a drone, she assisted in the assimilation of millions. But the Borg eventually tried to take on more than they could handle, in their encounters with an alien race they designated Species 8472. Voyager, in their passage through the Delta Quadrant on the way back to Earth, was caught between the two hostile races. Captain Kathryn Janeway proposed an alliance with the Borg, giving them technology that would be effective against Species 8472, in return for safe passage through Borg space. To avoid assimiliation, she also proposed sending a drone to be a liason for the Voyager crew. That liason was Seven of Nine, a former human.

In another skirmish with Species 8472, the Borg cube was destroyed, sacrificed to save Voyager and the technology the Federation ship carried. A contingent of Borg drones, including Seven, was beamed onto Voyager and began to assimilate one of the cargo bays. The Borg attempted to take over the ship, and were all ejected into space--save for one. Seven survived, and the retaliation was to open a singularity that took Voyager into the dimension that Species 8472 originated in. The weapons developed by Voyager were effective, and instead of honoring their alliance, Seven again tried to take over the ship and take it to the nearest cube for assimilation. However, Captain Janeway and her first officer Chakotay were prepared for such a possibility, and severed the drone's connection to the Collective. Now that they were responsible for her, Janeway decided to keep the newly-freed Seven on board.

Seven was anything but grateful for her newly rediscovered humanity. While her Borg technology started failing little by little, she insisted on being returned to the Borg Collective. While she seemed to settle down after a while, she still attempted to contact the Collective whenever she could find the opportunity. Eventually, the Doctor was able to remove most of her implants, which restored most of her human appearance. Her remaining implants could not be removed without killing her, and Seven was still highly dependent on Borg technology. She still regenerated in a Borg alcove instead of sleeping in normal crew quarters. She was given a special uniform and issued a combadge, but instead of reverting to her human name, she continued to prefer being referred to by her Borg designation, accepting the shortened version of Seven at Captain Janeway's suggestion.

Seven's transition to individuality wasn't easy. She found it difficult to fit in with the crew of Voyager, having little to no idea of how to interact with people socially. She worked constantly, determining that recreational activities and social interaction were an inefficient use of time. She eventually grew to depend on the crew as family--the Doctor and Captain Janeway were especially important role models for her as she began to rediscover her humanity and learn to interact with everyone else on the ship as an individual.

Given other opportunities to rejoin the Borg over the four years she was on Voyager, Seven refused each time--though she did return to the Collective on at least one occasion to avoid the crew being assimilated. Aside from attempts by the Borg to recover their lost drone, Seven had to deal with the prejudices of the races they encountered and the hatred of the Borg. She was a victim of an engineered virus that attacked her Borg technology, causing her mental pattern to destabilize and other personalities to surface in her. She, along with Tuvok, were captured by an alien that ran a fighting game and forced Seven to fight in a match to the death--one that she was barely rescued from (though she was winning the fight.) After that, she became the guardian to a group of ex-Borg children Voyager rescued from their disabled ship, forming a close parental bond with each of them.

While her relationship with some of the Voyager crew were strained, especially at first, eventually even her most vocal detractors were quieted and came to value Seven as a member of the crew and part of the family. And while at first Seven held herself apart, she also began to feel closer to the crew and try her best to help them on the journey home.

Detailed summary from the Star Trek wiki, Secondary source from Wikipedia

Point in Canon: After the season six episode "Child's Play". In this episode, the people of one of the children rescued from the Borg two episodes prior, Icheb, are found and he is returned to his parents--but Seven doesn't trust them due to maternal instinct, and is proven right when his people are found to be geniuses at engineering pathogens--like the one that killed all the Borg drones on the cube the children were found on, and Icheb was deliberately sent to be assimilated to deliver the virus. They were about to send Icheb back as a Trojan horse when Voyager rescued him again. Seven will enter Siren's Port extremely worried about him and feeling protective towards all the children under her care as a result.

Conditional: Brief summary of previous RP history: N/A

Character Personality:
Seven's personality is somewhat difficult to deal with for those who are not used to her. She's awkward in her humanity and tends to be blunt and abrasive, though with time that aspect of her personality has tempered somewhat. She's more aware of social decorum now than when she was first separated from the Collective, but she still has a long way to go and still sometimes considers herself Borg instead of human. She often clashes with others, over things ranging from how to handle ship maintenance to her social skills (or lack thereof.) With time, these aspects have balanced themselves quite a bit, and Seven is now more likely to have faith in the expertise of others, rather than trusting only to her own Borg knowledge.

While she seems emotionless sometimes, Seven is anything but. She's driven by logic, but also by emotion--expressed differently than some, but not any less. She's headstrong and stubborn, and capable of acting with passion. She feels fear--but often not in the situations that one would expect, or if she does she doesn't show it. She shows regret for the atrocities she committed while part of the Borg collective, even if logically she knows that she wasn't responsible--and at first she stated that she didn't feel regretful at all. All of these emotions are usually fairly subdued; if no one knew better, Seven could almost pass for a Vulcan most of the time.

Part of this is because of her time with the Borg, but her emotions are also stunted for other reasons. Part of her remaining Borg programming has a subroutine designed to shut down a drone's implants should they begin to feel strong emotion, which would kill the drone. Seven isn't aware of this complication yet, but subconsciously this could be a reason she doesn't usually exhibit strong emotion. ...however, she has experienced strong emotion before that reveal, everything from crippling fear and grief to maternal love, so I'm more inclined to think that this was the writers pulling stuff out of the ether, and between Seven's emotional experience before that reveal and that of other former Borg drones, I chalk this all up to a contradiction in canon. Seven has enough problems with her emotions without having a ticking time bomb in her head. (But it is worth mentioning.)

Despite her subdued nature, Seven is very loyal to her group--the Voyager crew has become her family, her Collective. She'll do anything in her power to keep them safe, even if it means doing something that Janeway won't approve of or doing something that puts herself in danger. She sometimes genuinely does not understand why she's been encouraged to be an individual, and yet gets punished for some expressions of her individuality--she has problems with the chain of command. In some ways, she's like a teenager, dealing with all these problems of becoming an adult and learning how to be social at the age of 28, since she never had to deal with these issues before. But Seven is a very social individual, even if she goes about it in a different fashion--she doesn't like to be alone, it terrifies her, and she values her interactions with the crew. She'd just rather it be on her own terms.

Besides this difficulty with her emotions and social interactions, Seven has a lot of issues stemming from her parents. She's shown, especially at the point from which she's taken, quite a bit of animosity towards the Hansens for their carelessness, feeling that it was their fault that she was assimilated (...which, really, it was. But I digress). She works through these issues later, but at this canon point she'll be feeling that anger rather strongly. She'll also be feeling very protective of the children under her care, due to what just happened with Icheb and his parents nearly sending him straight back to the Borg after Voyager left him on his home world.

Conditional: Personality development in previous game: N/A

Character Plans: Seven's better about caring about the 'right' thing now that she's been disconnected from the Collective for a couple years, and the lessons of the Federation about not getting involved have been taught to her more than once. However, alone as she is, Seven will default to trying to find the most expedient way to get herself back in contact with Voyager and off the island. To meet this end, she will probably attempt to ally herself with SERO to try and take advantage of the company's resources. However, she'll hold no real loyalty toward either side--in fact she'd likely try to do something about the human experimentation, because she finds that repulsive. ...granted, AGI's slave trade won't win many points with her either. But that would only be if she had the opportunity--she won't actively try to undermine either without the backup of Voyager.

Appearance/PB: Icon set!

Visible implants: Above her left eye is an arch of metal surrounding the eye socket, that eye is also artificial but visually indistinguishable from her human eye. On her right cheek, there's a quarter starburst metal structure from where her faceplate was removed. Her left hand is covered in a skeletal-appearing dark metal construct, that goes up and under the skin just above the wrist. Her right shoulder has another visible implant. The skin around the latter two are a discolored, mottled greenish-gray that fades quickly back into a more healthy tone. Seven usually wears long sleeves that cover the implant on her right arm and the part of her cybernetic hand that diseappears into her forearm and wrist.

There may be more of these starburst implants on her torso and legs, but they're never shown in-series.

Writing Samples

First Person Sample
[The voice feed comes on just before a clipped, no-nonsense, nearly inflectionless woman's voice begins speaking.]

Seven of Nine to Voyager. Respond.

[a Greeter in the background can be heard saying 'I told you, that's not going to work.' Or something of the like.]

I would rather ascertain that for myself, than take you at your word.

[But now that she has, she's going to address the network at large.]

My name is Seven of Nine. I am a crewman aboard the Federation ship Voyager. If any Starfleet personnel are hearing this communication, respond.

Third Person Sample
Vertigo. Nausea. Discomfort. These symptoms weren't altogether foreign, although still disconcerting. Even more so the unfamiliar surroundings--lacking the distinct feel of a holographic projection, the dimly lit sporting field wasn't anything that could be found on Voyager. The smell of the air indicated nearby saltwater, something Seven had rarely experienced firsthand.

Had Voyager been attacked? Had she been abducted? There were any number of species eager to revenge themselves upon a Borg drone, even one like her--separated from the Collective and now more Human than Borg--an individual. But there was no visible hostile presence, no imprisoning walls, she still had her tricorder, her commbadge, she was not restrained. Unsteady on her feet and unlikely to be able to put up much resistance, but unrestrained.

It was hardly a comfort. Without Voyager's familiar bulkheads, and without any of the crew in sight, Seven felt exposed and vulnerable. But she couldn't show that weakness. Instead, she straightened herself to her full height, tapping the commbadge fixed to her clothing.

"Seven of Nine to Voyager. Respond."

!sirenspull, !application

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