18th Confession [Voice/Action]

Feb 22, 2011 16:48

[Voice]

Looks like we're being led around by a rope, like usual. But you gotta' wonder-what good will it do to rile us all up into wanting to fight, into learning how to fight? Or have they forgotten that most of Luceti wants them either dead, or drinking through a straw? Either way, it's pretty incredible that they can't hold back these enemies, ( Read more... )

†Kohaku, †Shikamaru, †Badou, †Smellerbee, piss-ass wings, katie why, †Vash, †Daisy, †Katie, worried about everything ever, †Meryl, †Ciel, bar time, okay so wolfwood thinks a lot

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[Action] its_troublesome February 23 2011, 01:22:45 UTC
Because it's an equal opportunity for them.

[This answer likely would've made more sense in context if he'd said it on the journals, instead of from where he sits on a rooftop in the square, but pssh. Details.]

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Re: [Action] not_a_bluesbro February 23 2011, 04:29:54 UTC
[Wolfwood pauses midstep, and then turns his chin just slightly to find the source of the noise. Ah, Shikamaru, was it? His mind is a little overwhelmed by questions and thoughts, so he doesn't quite make the connection yet. And then then, he probably should make sure-]

Pardon?

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[Action] its_troublesome February 23 2011, 04:33:31 UTC
Your question on the journals. [He closes said book, tucking it into his flak jacket.] It's because it works to both of their advantages.

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Re: [Action] not_a_bluesbro February 23 2011, 04:39:17 UTC
[He turns his body around now to face the building, arm poised to hold the cross in arm. His voice is that of curiosity:]

You don't say...

Care to elaborate on those advantages?

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[Action] its_troublesome February 23 2011, 04:53:06 UTC
The first is the obvious one. We fight some of their battles for them, and they're not forced to spread out as many of their resources.

Meanwhile, half their organization is scared shitless of us for the same thing you pointed out. They know most of this village wouldn't mind taking a shot at them someday, so they do what they can to make sure they never have the chance. Putting us up against an enemy that's determined to wipe us out permanently solves that problem for them.

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Re: [Action] not_a_bluesbro February 23 2011, 07:46:12 UTC
... Huh, that's a good point. But even they have to realize something like that can't last forever-once the battles are over, we're right back to loathing their guts, eh?

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[Action] its_troublesome February 23 2011, 07:48:44 UTC
I'm sure they've considered it. From their vantage point, I imagine they think that the fewer of us there are to deal with makes it worth it.

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Re: [Action] not_a_bluesbro February 24 2011, 05:01:57 UTC
Consider what they want, it'll only come back to bite them in the ass, in the end.

... But I'll admit, they're doing a damn good job at keeping us under their thumb at the present.

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[Action] its_troublesome February 24 2011, 06:10:11 UTC
And have been for the last three years, from what I understand. It's easier to do with the way people come in and out of this place.

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Re: [Action] not_a_bluesbro February 24 2011, 09:57:59 UTC
Mmmn. Also something they're allegedly not able to control.

But there's really no way to figure them out without one of them coming right out and telling the truth, right?

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[Action] its_troublesome February 24 2011, 10:04:15 UTC
Not unless they're sloppy about it. If they screw up again like they did last Halloween, it's going to be hard to miss. I'm not sure if that works in or against our favor, though.

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Re: [Action] not_a_bluesbro February 25 2011, 03:45:02 UTC
Considering what a wreck everyone was during Halloween? I'm not sure, either.

But the question remains... will any of this matter in terms of getting home? Do they really have no control over our coming here, or are they the masterminds behind plucking us out of our worlds?

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[Action] its_troublesome February 26 2011, 07:56:35 UTC
I think I may have to lean towards the former with that one. If they had that much control, you'd think they'd just send us back and be done with it. Less risk to them.

Hard to believe it's really that random though, when most of us seem to personally know anyone that shows up from our world. [Not to mention that over half the population are powerhouses.]

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Re: [Action] not_a_bluesbro February 26 2011, 10:45:42 UTC
Yeah. There are five people from my world all together. I can't honestly believe it's coincidence like that, when we all not only know each other, but are deeply connected in ways I'd rather not go into.

Out of so many people, why us five? Why the ones who know each other?

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[Action] its_troublesome February 26 2011, 10:56:20 UTC
Only reasoning I can come up with for it is that it gives them some leverage against us. The well-being of the people we care about keeps some of these people in check. Bringing in enemies gives us something else to focus on instead of them.

But if that's what they're doing, it's not very smart. They'd have a better thumb over our heads if they kept us feeling more isolated.

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Re: [Action] not_a_bluesbro February 27 2011, 00:01:03 UTC
Even the longest living geniuses out there make stupid choices when faced with their own over-confidence. Don't you think? It's only a matter of time before they screw up enough to give us some better answers about why we're here and how we get out.

Until that day, all we can do is get yanked around on a chain until we see our chance to break it off.

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