Instead of writing essays, I'm replaying old games. MY PRIORITIES ARE TOTALLY STRAIGHT.

Oct 09, 2011 16:09


Don't worry guys, I'm on top of my work, really. I've actually got most of said essay done. This is just for de-stressing. :D

Anyways, anyone who's been a friend of mine for anything remotely resembling any period of time will probably know that if there's anything I post about other than YGO, it's probably Megaman Star Force. Because I am a childish little obsessive gamer.

I ended up replaying all three games over the span of a few months just for some fun, and it turned out I never actually finished the aftergame story for Star Force 3 the first time I played through it. I had needed to get all 150 Standard Battle Cards, and I was short one. So I did it properly this time and got all 150, an' played through the aftergame story.

Part of me wishes I hadn't, the rest of me wishes that I had done this ages ago.

The idea behind the aftergame story is a simple one: Subaru and War-Rock stumble across a dying Space Hertz that delivers a frantic message: someone in space is in danger, and they're desperately trying to contact their Brother on Earth. However, the Hertz dies just before he can say exactly who sent him, and our two heroes decide to follow its path to find who needs help. Along the way, they find strange, stronger versions of bosses they've already fought, called "R," or Reconstructed Bosses. Through fighting and deleting these bosses, they find out that their creator is someone named "Sirius," a powerful EM being that controls Black Holes, and enjoys absorbing as much strong data as possible into himself using his Black Hole Server. His current target: Planet FM, and Cepheus, its king and Subaru's Brother, is the one who sent the distress call for help. Subaru has one day to stop this overzealous collector from absorbing Planet FM and all its citizens into his own data collection.

And. Well. Sirius has exactly the kind of personality you'd expect an avid, all-powerful collector to have when he's faced with something new and shiny. And it comes off as verrry skeevy considering his opponent is a ten-year old boy.









Oh, nothing too bad yet. Just typical villain-and-hero communication. Clearly Gale be overreacting.





...What shelf. You're inside a black hole, for cripes sake.





...w-whaaaaaaatttt. He wants to strip you of all free will, make you into a puppet, and star you in what equivalents to porn in his eyes. AAUUUGH.




Insane doesn't quite begin to cut it, but it's a good start.



I'd say that too, if I was in his shoes. I'm glad I'm not.



Wait. Doesn't that involve...getting near him?!









Whyyyyyyy must you be a creepy man-child whyyyy.





Ahahaha. Trying to reason with psychopathic manchild. Doomed to failure.




See? He's calling himself a black hole now. Or maybe emotions aren't something he wants for his collection.





...*sob*




Yeah, me too.





...These are terrible pick-up lines stop acting like you care IT'S SCARY.







Oh thank you, NORMAL BAD BOSS DIALOUGE.



...*cryyyyy*





Yes. We kicked this guy's ass and now we don't have to worry about this creepy guy and his skeevy skeeviness anymore.



...

SONNUVABITCH.

part of me is now terrified because of all the parallels between this series and ZeXal-OH GOD WHAT WILL IT BECOME AAAAA.

gale's an idiot, megaman starforce, ryuusei no rockman, gale should stop being bored, games, gale be a dork, gale makes crappy walkthroughs

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