On Vidya Games, Indie Rock, and Playing Roles

Mar 06, 2010 11:34

definitelyalex.com
I always figured I’d play World of Warcraft a hell of a lot more if I didn’t have to pay for it. I fully realize that Blizzard makes the majority of its money from the game, but I don’t want to feel like I have to put X hours per month into the game just to justify the $15 recurring fee. I’ve been neglecting my Xbox lately, too. ( Read more... )

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picklehammer March 7 2010, 05:41:55 UTC
records impose a frequency lift on mid-to-high frequencies in the mastering process because bass frequencies create grooves that are more likely to bump the needle out of place. phonograph pre-amps often impose their own scooped frequency curve to cancel this out. records are supposed to have an infinite sampling rate, but that's only if the music is recorded to analog tape, and most bands these days are using digital systems like pro tools that already do essentially limit the max frequencies to cd quality or very close. I'm willing to bet that neutral milk hotel did, since editing for tape is a huge nuisance. but cds can represent frequencies of up to 22,050 hz and that's more than any ordinary person can possibly hear anyway. the "brightness" is likely the result of the equipment and coincidences or natural imperfections of the physical medium. but both records and cds are infinitely better than 128 kbps mp3s any day. it's too bad cds get such a bad rap. then again, there are studies that say we perceive the frequencies that we don't hear as some sort of unconscious understanding. why did I just write any of that. you probably knew it all. fuck.

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noclip March 7 2010, 05:45:28 UTC
I didn't know all of it, but I knew a lot of it. Your comment, despite your thinking it useless, was educational!

Also, 128kbps is shit audio quality. 256 and above or GTFO. I think the faint hissing, crackling, and popping of the records gives is a certain sense of authenticity anyway.

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