Nov 15, 2006 04:18
Yesterday I finally got the UVW Unwrap to work right... today I figured out how to bump map too. I wouldn't say I am a master of either but I can at least get them to work and do what I want to do. I played around with the old diglett model and tried to use bump mapping to make him appear "furry". It really isn't quite where I want it yet, but it looks a lot better than before. Just plain brown was boring on an already simple model. At least now it has some sort of texture to it... even if it isn't EXACTLY how I want it. I uploaded a render of the new diglett on my facebook album... you should check it out and tell me how it looks.