old nightmare classes

Mar 27, 2009 16:53

Does anyone have a list of the old nightmare classes along with the skills they had ( Read more... )

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Re: If your project takes off... severedaffect May 16 2009, 16:37:47 UTC
#/daemon/classes.c
Classes (["cleric":(/1,(["fisher":"guerisp","mage":"natura","fighter":"paladin","rogue":"ninja","monk":"nadeu","kataan":"shaman","bard":"harper",]),(["knife defense":(/3,0,/),"music":(/3,1,/),"blunt defense":(/1,0,/),"blade defense":(/3,0,/),"stealth":(/3,1,/),"healing":(/1,1,/),"projectile attack":(/3,0,/),"faith":(/1,1,/),"melee attack":(/3,0,/),"melee defense":(/2,0,/),"knife attack":(/3,0,/),"swimming":(/2,0,/),"fishing":(/2,0,/),"blunt attack":(/2,0,/),"conjuring":(/3,1,/),"bargaining":(/3,1,/),"projectile defense":(/3,0,/),"magic attack":(/3,1,/),"magic defense":(/1,1,/),]),/),"fighter":(/1,(["cleric":"paladin","mage":"saracen","fisher":"mariner","monk":"templar","rogue":"renegade","kataan":"antipaladin","bard":"jongleur",]),(["multi-weapon":(/1,0,/),"melee attack":(/2,0,/),"knife defense":(/3,0,/),"music":(/3,1,/),"blade defense":(/1,0,/),"blunt defense":(/2,0,/),"melee defense":(/2,0,/),"hunting":(/3,1,/),"knife attack":(/2,0,/),"swimming":(/3,0,/),"blunt attack":(/3,0,/),"blade attack":(/1,0,/),"projectile attack":(/3,0,/),"healing":(/3,1,/),"bargaining":(/3,1,/),"projectile defense":(/3,0,/),"multi-hand":(/1,0,/),]),/),"rogue":(/1,(["cleric":"ninja","mage":"illusionist","fisher":"pirate","fighter":"renegade","kataan":"reaper","bard":"minstrel",]),(["multi-weapon":(/3,0,/),"knife defense":(/2,0,/),"melee attack":(/2,0,/),"music":(/3,1,/),"blunt defense":(/3,0,/),"melee defense":(/3,0,/),"hunting":(/3,1,/),"knife attack":(/1,0,/),"stealth":(/1,1,/),"swimming":(/3,0,/),"fishing":(/3,1,/),"blunt attack":(/3,0,/),"blade attack":(/3,0,/),"projectile attack":(/3,0,/),"bargaining":(/1,1,/),"stealing":(/1,1,/),"projectile defense":(/3,0,/),"multi-hand":(/3,0,/),]),/),"commoner":(/1,([]),(["knife defense":(/2,1,/),"melee attack":(/1,0,/),"blunt defense":(/2,1,/),"blade defense":(/1,1,/),"melee defense":(/2,1,/),"knife attack":(/2,1,/),"blunt attack":(/2,1,/),"blade attack":(/1,1,/),"projectile attack":(/1,0,/),"bargaining":(/4,1,/),"projectile defense":(/1,1,/),"magic attack":(/1,1,/),"magic defense":(/1,1,/),]),/),"kataan":(/1,(["cleric":"shaman","mage":"demonologist","fisher":"piscaema","fighter":"antipaladin","rogue":"reaper",]),(["multi-weapon":(/3,0,/),"music":(/3,1,/),"blunt defense":(/3,0,/),"stealth":(/1,1,/),"projectile attack":(/1,0,/),"healing":(/3,1,/),"multi-hand":(/3,0,/),"faith":(/1,1,/),"melee attack":(/2,0,/),"melee defense":(/2,0,/),"swimming":(/3,0,/),"fishing":(/3,1,/),"blunt attack":(/2,0,/),"conjuring":(/3,1,/),"bargaining":(/2,1,/),"stealing":(/3,1,/),"projectile defense":(/3,0,/),"magic attack":(/1,1,/),"magic defense":(/3,1,/),]),/),

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Re: If your project takes off... severedaffect May 16 2009, 16:37:56 UTC
"fisher":(/1,(["cleric":"guerisp","mage":"gazer","fighter":"mariner","monk":"pescalite","rogue":"pirate","kataan":"piscaema","bard":"buccaneer",]),(["knife defense":(/2,0,/),"melee attack":(/2,0,/),"music":(/3,1,/),"blunt defense":(/3,0,/),"blade defense":(/3,0,/),"hunting":(/2,0,/),"melee defense":(/2,0,/),"knife attack":(/2,0,/),"stealth":(/1,1,/),"blunt attack":(/3,0,/),"blade attack":(/3,0,/),"swimming":(/2,0,/),"fishing":(/1,1,/),"healing":(/3,1,/),"projectile attack":(/1,0,/),"bargaining":(/1,1,/),"projectile defense":(/3,0,/),"multi-hand":(/2,0,/),"magic defense":(/2,0,/),]),/),"mage":(/1,(["cleric":"natura","fisher":"gazer","fighter":"saracen","monk":"inquisitor","rogue":"illusionist","kataan":"demonologist","bard":"spellsinger",]),(["knife defense":(/3,0,/),"music":(/3,0,/),"blade defense":(/3,0,/),"blunt defense":(/2,0,/),"healing":(/3,1,/),"projectile attack":(/3,0,/),"stealing ":(/3,1,/),"melee attack":(/3,0,/),"melee defense":(/3,0,/),"knife attack":(/2,0,/),"swimming":(/3,0,/),"blunt attack":(/3,0,/),"conjuring":(/1,1,/),"bargaining":(/3,1,/),"projectile defense":(/1,0,/),"magic attack":(/1,1,/),"magic defense":(/1,1,/),]),/),"monk":(/1,(["cleric":"nadeu","mage":"inquisitor","fisher":"pescalite","fighter":"templar","bard":"chaunter",]),(["knife defense":(/3,0,/),"music":(/3,1,/),"blade defense":(/3,0,/),"blunt defense":(/2,0,/),"projectile attack":(/3,0,/),"healing":(/3,1,/),"faith":(/1,1,/),"melee attack":(/1,0,/),"melee defense":(/1,0,/),"knife attack":(/3,0,/),"swimming":(/3,0,/),"fishing":(/3,1,/),"blunt attack":(/3,0,/),"conjuring":(/3,1,/),"bargaining":(/3,1,/),"projectile defense":(/2,0,/),"magic attack":(/3,1,/),"magic defense":(/1,1,/),]),/),"bard":(/1,(["cleric":"harper","fisher":"buccaneer","mage":"spellsinger","fighter":"jongleur","rogue":"minstrel","monk":"chaunter",]),(["multi-weapon":(/3,0,/),"knife defense":(/1,0,/),"music":(/1,1,/),"blade defense":(/3,0,/),"blunt defense":(/3,0,/),"stealth":(/2,1,/),"multi-hand":(/3,0,/),"melee attack":(/3,0,/),"melee defense":(/2,0,/),"knife attack":(/3,0,/),"swimming":(/3,0,/),"blade attack":(/1,0,/),"conjuring":(/2,1,/),"bargaining":(/3,1,/),"stealing":(/1,1,/),"projectile defense":(/3,0,/),"magic attack":(/3,1,/),"magic defense":(/2,1,/),]),/),])

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Re: If your project takes off... shadowstalker73 May 16 2009, 23:13:04 UTC
I came across all the classes and multiclasses got them squirrel away. As far as the MMO goes, I'm going to switch gears and buy another game engine to produce a single player game first. I'm growing tires of my day job by the minute so I figure I could have a video game up and running in another flavor for the time being while the engine for the MMO gets out of beta. Right now there isn't much to work with and I don't want to use the older engine which is DX7 the newer one is DX9 graphics with shaders and a few goodies. Worth the wait but I still jot down notes for the MMO version of NM. I can whip up models rather fast as long as they're not human figures i'm not good with organic modeling just inorganic buildings and crap like that. Go figure, i'll get better the more I practice at it.

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