So, the lunchtime gaming crew met for our first session with the
Star Wars Saga Edition RPG. Last week we did character creation, and this week we actually got to play. It was a ton of fun, for this humble GM at least, and the players seemed to like it, too. Here’s the report; it's really long, in case the number of cuts didn't make that clear.
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The opening crawl )
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This shows a deep understanding of the Buddha nature of Star Wars.
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On the other hand, I'm having some "refrigerator logic" moments now, realizing some of the rules stuff I missed or forgot, and at least once -- when Cheb Force thrusted the one pirate out of Camray's fighting space, I think the Twi'lek should've gotten an attack of opportunity on the guy -- the error probably would've been caught with minis.
It's nothing major, in hindsight, but I may well try to whip up some physical representation of the upcoming showdown with Segulah Vax. I'm even considering drawing the floorplan on one of the big dry erase boards in the conference room we use, and bringing in magnets to represent the characters.
(OTOH, there was a big rules oversight I made, but I'll mention that directly to pkdan below ( ... )
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(The comment has been removed)
You're back at full HP, by my calculations. But you can only catch a Second Wind once a day, kid, so don't get cocky. ;-)
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