And finally, the final part. Unlike the others, this neighbourhood has, I think you could say, gone back in time.
Tinn
This entry got way longer than I thought it would be, and I kept thinking up other topics I wanted to address, so those will be separate posts.
Coming soon are:
The history of the story behindThe Families
The RulesTaxesDowriesHouse limitationsThe Wedding Thing
The Architecture
The NotesNamesFamily treesMarriagesSpreadsheets:
List of agesCalendarHappenings The Long Journey The Big OverhaulThe Future of the Past
These titles will be made into links as soon as they're posted, so this will be a big post to keep the rest together. On a similar but slightly different note, all three parts of the 'The Overall Picture' series are accessible from the sidebar. :)
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The very first Sims in Tinn were created on March 21, 2006. I probably did create the neighbourhood before and built houses. It looked like this.
(I'm thinking now after all those years: where are all the trees? o_o)
(I had built everything myself, except for the enormous castle. There was no particular style as such, except for the three Peasant houses that used the same walls, doors, windows, and roof style.)
Tinn was based on the Royal Kingdom Challenge and had a King family, three Noble families, two Merchant families and three Peasant families. After a while, I added a family with teens who could play servants in Noble and Royal houses, but they never did. I also added a pastor with wife and daughter.