Idea for a sci-fi/fantasy setting.

Mar 26, 2007 10:54

I had an idea for a sci-fi/fantasy setting.  It's not at all developed, and I'm not going to use it, so I'm putting it up here.

I've always like the idea of wandering.  Not doing it, and I'm not very familiar with it at all, but for a media.

Like the TV show Firefly, for instance, going from planet to planet.  Or the game Legend of Zelda: The Wind Read more... )

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slightfoxing March 27 2007, 17:07:16 UTC
Sounds really cool, and yay for you both for the nice weekend.

However .. what would these huge bio-cities eat?

What's the food chain? If plants are at the bottom, and animals at the top, what is the plant equivalent in this world? Flying plants? Unless the animals had been bio-engineerd to photosynthesise (and be very efficient at it).

Anyway, I like it. Did you ever read Philip Reeve's Mortal Engine series? That was based on the idea of ground based, mechanical moving cities following the principle of municipal darwinism (hunting and 'eating' smaller cities). Really good series if you haven't read it yet.

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nillion March 27 2007, 19:16:14 UTC
I was imagining that the floating islands were either directly photo-synthetic, or relied on symbiosis possibly like lichen. For the biomass, I was thinking perhaps that some animals depth-skim, and harvest the chemical-heavy smog, then bring it up and exchange it for nectar produced by the islands. It might be needed for growth, or it might be needed for survival - which would open up the possiblity of an aerial siege to take down an island, and hte possible escortation of the supply line.

And no, I never have read the Mortal Engine series. Sounds like a cool idea, though.

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nimundre May 6 2007, 09:03:30 UTC
That is so cool. Only maybe it could be a gas giant planet instead of some ruined world--humans developed this bio-engineered creature to help them colonize gas giants, only it proved less than valuable since VERY few gas giants have the proper amount of Oxygen in the atmosphere for people to thrive on. ...hmm... to counter that problem, likely the creatures would "exhale" oxygen onto their backs, where the people reside. And since they're such giant creatures, obviously a large amount of air would be exhaled. The animal could have been engineered to breathe swiftly so that the flow of oxygen was only ever paused for a few moments or something...

...My creativity seems to have run away without me.

Hi Nil^^ how've you been?

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nimundre May 6 2007, 09:09:03 UTC
P.S. This is DragonChild, in case I didn't get my username fixed so it says that instead of "nimundre". ...Remember me?

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nillion May 7 2007, 06:50:39 UTC
Of course I remember you. I remember you from the Inverloch and Earthsong forums primarily, whenever I think about Second August or Dusk. Heck, your character in the FFRPG (Inverloch) was the basis for the protagonist in Dusk.

How have you been? Enjoying the summer over there in Alaska? I have one final paper left.

As for your idea, I agree that it could work on gas giants. The air problem exists in the "above pollution" senario too, as that high up means extremely low air density and the like. Bubbles? Symbiotes? Plain physiological modification?

I have a predilection for including some sort of environmental message in my settings (see: Dusk), so I would rather stick with them, but... hmm... I wonder where else it would make sense?

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nimundre May 7 2007, 08:24:35 UTC
....wow. I can't even remember my poor character's name, though i remember that doomed FFRPG well enough. I'm afraid my mind has been far too preoccupied with another character for the past year and a half, created in the ASPS/Redemption forum--which is, at present, down until further notice. *undergoing forum withdrawal ( ... )

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