I had an idea for a sci-fi/fantasy setting. It's not at all developed, and I'm not going to use it, so I'm putting it up here.
I've always like the idea of wandering. Not doing it, and I'm not very familiar with it at all, but for a media.
Like the TV show
Firefly, for instance, going from planet to planet. Or the game
Legend of Zelda: The Wind
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However .. what would these huge bio-cities eat?
What's the food chain? If plants are at the bottom, and animals at the top, what is the plant equivalent in this world? Flying plants? Unless the animals had been bio-engineerd to photosynthesise (and be very efficient at it).
Anyway, I like it. Did you ever read Philip Reeve's Mortal Engine series? That was based on the idea of ground based, mechanical moving cities following the principle of municipal darwinism (hunting and 'eating' smaller cities). Really good series if you haven't read it yet.
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And no, I never have read the Mortal Engine series. Sounds like a cool idea, though.
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...My creativity seems to have run away without me.
Hi Nil^^ how've you been?
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How have you been? Enjoying the summer over there in Alaska? I have one final paper left.
As for your idea, I agree that it could work on gas giants. The air problem exists in the "above pollution" senario too, as that high up means extremely low air density and the like. Bubbles? Symbiotes? Plain physiological modification?
I have a predilection for including some sort of environmental message in my settings (see: Dusk), so I would rather stick with them, but... hmm... I wonder where else it would make sense?
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