Silent Hill: Shattered Memories

Feb 18, 2010 17:47

Perhaps I will think of more to write about later (I know, I've been neglecting my blog) but I thought I'd make an entry having just completed Silent Hill: Shattered Memories.
I was initially skeptical due to it not being canon and being developed by Climax.  I was definitely wrong.  I found the game very exciting and it definitely kept me tense.  It seemed faster paced than the original, and not being able to kill monsters made it feel more tense. 
I won't really go into any plot stuff because I don't want to spoilers anything but I was very surprised by some of the differences.

Another thing I wanted to highlight was the psych profiling they do in this game.  I remember having a discussion with my brother quite a while ago about how in the past, some games had quizzes that selected your characters skill points or determined your class (similar to the GOAT in fallout 3).  And that they needed to start adapting more of the game to the player that way.  Also, I felt that for a game to be able to really get to me, it would have to get into my head.  (For a while I've been attempting to cause a psychotic break in myself with combinations of horror video games and sleep deprivation and horror movies and other various mind fucks... unfortunately my efforts have been largely unsuccessful.)
Anyway, Shattered Memories features a psych profile that alters the game not only based on responses, but also based on your actions.  It tunes the game to you as you play it. 
I thought that was an excellent idea and that they did a pretty good job with it. 
I am planning to return to this game and replay it a few more times (actually already started :P ) which is something I rarely do.  Infact, probably FEAR2 is one of the very few other games that has been able to get me to replay it again and again and again.

gaming, silent hill

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