I've been playing La-Mulana for a while. I've beaten the first six bosses now. It's interesting because I kinda stopped being interested in games for a long time, and I'm suddenly playing them again.
La-Mulana is neat but hardly perfect. The basic controls and the way you move around the screen are only okay. I don't like using up as the jump button. If you had another button for jumping you could do something like jump up and grab onto a ladder midway, or jump off a ladder instead of having to climb all the way to the bottom, both of which are basic features of a platformer that would make it a lot faster. In the beginning I felt like my movement and attacks were really sluggish, but eventually you get boots that make you walk faster, weapons that attack faster than the whip, and gloves that make all your attacks faster.
Obviously the puzzles in this game are pretty hard. I think a lot of them are unreasonably hard. Sometimes I'll see a solution in the Let's Play I've been watching (DeceasedCrab's) and say "Of course! That's what that tablet meant! I should have guessed that!" but a lot of the time it's like "Oh, I guess that kinda makes sense?" The first time I played the game I never looked at any walkthroughs or anything like that and I didn't even get to the first boss, haha. I dunno how though, the Guidance Gate is pretty easy. The first night I started playing it again I got further than I ever had before.
Today though I watched a Let's Play for Legacy of the Wizard, and I have a little more respect for La-Mulana's puzzles. I mean, at least we get tablets and skeletons to read. We get clues. Legacy of the Wizard wasn't big on puzzles exactly (except for block-pushing), but there are parts where you have to like break through the floor and there's no reason you would ever think to do that in that place. There weren't any clues or any people you could talk to for guidance. It was a lot more based on the challenge of fighting monsters than La-Mulana though. It's a different kind of game.
In other news, I saw District 9 and Ponyo recently. I quite enjoyed both. I probably liked Ponyo better, even though it's resolution was way too easy, as I kinda expect (though not condone) of a kid's movie. I really liked the characters, especially Ponyo's dad and Lisa. Ponyo's dad is a good example of a Miyazaki "villain" who's really not that bad a guy, but Lisa is interesting because she's the opposite: a good guy who's far from perfect. And of course, the movie has awesome and adorable visuals. That's the real reason to see it: just to see it.