At this point I'm working on a Conspiracy X module for a rpg convention later this year - although the idea is to develop it to be part of a series (speak of having high hopes
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well, I'm supposed to be sent modules from rpg cons last year - when you're in London and have an afternoon free, ropund up some players and I can run a module of the cuff.
That way you can get to play and not have to worry about a long campaign and character creation etc.
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That way you can get to play and not have to worry about a long campaign and character creation etc.
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