Adeniji: Request Edition

Jun 24, 2008 01:47

I decided to call this one the request edition since I did some things that people had posted about last entry (although I was going to do them anyway).

I made some improvements to the level editor and the engine. I can select any entity and edit or delete it. I made a particle engine, too. It isn't being used too much right now and there isn't a good way of changing the parameters except for through the XML file they are stored in. I also added postprocessing. The screen desaturates when you die, just another way I am trying to rip of Kyntt.

I don't know why I typed all that because you can now see it in action! Here is a video:

image Click to view



The quality sucks and it is hard to tell that the particles splash up when you die, but it's youtube so of course it is gonna suck.

I don't know what I'll add next. I wanna have boxes floating in the water with buoyancy that you can platform across. I am moving this weekend so I need to start packing. It might end up being a slow week for progress, but at least you have a video to keep you entertained for a while.
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