I decided to call this one the request edition since I did some things that people had posted about last entry (although I was going to do them anyway).
I made some improvements to the level editor and the engine. I can select any entity and edit or delete it. I made a particle engine, too. It isn't being used too much right now and there isn't a good way of changing the parameters except for through the XML file they are stored in. I also added postprocessing. The screen desaturates when you die, just another way I am trying to rip of Kyntt.
I don't know why I typed all that because you can now see it in action! Here is a video:
Click to view
The quality sucks and it is hard to tell that the particles splash up when you die, but it's youtube so of course it is gonna suck.
I don't know what I'll add next. I wanna have boxes floating in the water with buoyancy that you can platform across. I am moving this weekend so I need to start packing. It might end up being a slow week for progress, but at least you have a video to keep you entertained for a while.