application ♊ sirenspull

Jul 01, 2011 21:08


Player Information

Name: Taryn.
Age: 19.
AIM SN: wheresthepillow.
email: wheresthepillow@gmail.com
Have you played in an LJ based game before? I’m in paradisa, amatomnes, taxonomites, beyondtherift and counted_stars.
Currrently Played Characters: N/A.
Conditional: Activity Check Link: N/A.

Character Information

General
Canon Source: Charmed.
Canon Format: Television show.
Character's Name: Piper Halliwell.
Character's Age: 28. (She's taken from season three finale, which took place in 2001 in the month of May. Piper was born 7 June 1973.)
Conditional: If your character is 13 years of age or under, please clarify how they will be played. N/A.

What form will your character's NV take? A black T Mobile Sidekick, because Piper can only have the best sort of technology to piss her off.

Abilities
Character's Canon Abilities:
Basic Witch Powers
→ Spell casting: The ability to cast spells and perform wiccan rituals.
→ Potion making: The ability to brew potions. Piper is exceptional at this.
→ Scrying: The ability to locate a person using a map and a crystal. The crystal drops on the place where the individual is; only works if you have a map of the location where that person is (for example, if the person is somewhere in London, you need a map of London). It’s not reliable as the position of a person can change during the time it takes to travel there. Sometimes uses blood or a personal belonging to focus on that individual.

Charmed One
→ Power of Three: The collective power of the sisters-enhances her powers.
→ High Resistance: Only active when she’s with her sisters. The ability to resist other powers-though can still sustain injury.
→ Agility: The ability to possess inhuman agility, reflexes and speed. Usually possessor only has one of these gifts; Piper does not seem to have one-or has not tapped into one during the course of the show. (Not unless she has Telekinesis).

Individual Powers
Molecular Immobilisation: The ability to slow down molecules to the point where time is frozen. This was Piper’s first power, originally triggered by fear. Piper waves her hands-or one hand-and an object/person/environment pauses in time. This power has grown so much that she can do it on command without feeling fear. She can use one hand or use it through an object-such as a toy wand. She can freeze a part of a person-such as their entire body but their head. In the beginning, she could only freeze the area that she was in-such as, she was stuck in a telephone box, thus she couldn’t stop time from outside of the box-and can cover a large area as her power develops. When she travelled to the future, her power had grown immensely that she could freeze an entire neighbourhood block.

Molecular Combustion: The ability to speed up molecules to the point where an explosion occurs. This was Piper’s second power and was triggered by anger. This power causes an object or person to explode. Piper uses her hands to use this power. This power has grown to the point where she can use it as a form of deviation-she can blow up a fireball before it makes contact with her. The strength of this power will eventually reach the point where she can selectively blow up a part of a person-such as an arm-and use one hand.

As she is taken from when she first got her Molecular Combustion power, she will be learning how to control it during the game.

Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them? N/A.
Weapons: As the Book of Shadows is too big (and heavy) for her to carry around, and she can't transport her kitchen to Siren, Piper will have no physical weapons on her person. She will, though, be able to recite spells from memory and create potions.

History/Personality/Plans/etc.
Character History: Wiki page
Point in Canon:
Piper will be taken from 3x22 All Hell Breaks Loose. Specifically, she'll be taken after time is rewound and she and Prue have been attacked by Shax. One moment, she'll be flung into the wall, near death, and the next she'll be in the game.

Conditional: Brief summary of previous RP history: N/A.

Character Personality:
Piper Halliwell was once a neurotic, timid and shy woman who was constantly living in the shadows of her sisters-Prue and Phoebe-and has evolved into a woman who has stepped out from behind her sisters and stands up for herself, speaking her mind and refusing to be taken for granted.

When first introduced to Piper, she is the middle sister, suffering the middle sister syndrome. Her older sister, Prue, took care of Piper and Phoebe while they were growing up after the death of their mother. Her younger sister, Phoebe, was the wild, irresponsible sister who regularly clashed with Prue. Piper found herself to be the mediator between Prue and Phoebe, and didn’t have much sense of who she was as she played Switzerland between the two. During her high school years, Piper wasn’t the most popular student in the year. She considered herself nerdy and geeky, and disliked high school very much. She was reluctant to attend her reunion as there had been no development in her life besides becoming a super powerful witch. She cared too much about what others thought of her.

Being the middle sister seemed to play a large role in who Piper was as a person. When first introduced to Piper, she was meek and shy. She let people walk all over her, despite her own protestations to her sisters. She never had the courage to stand up for herself as she liked to please people. And if there was a problem, Prue was the one who would offer to stand up for Piper. Piper has an incredibly hard time saying “no” at this point in time, allowing people to walk over her and use her, despite her own protests to her sisters. An example is while working at Quake, her boss would ask her to do a list of things, even if she had worked a double-shift earlier that day. He only did this as he knew she wouldn’t say no. It took a lot of courage for Piper to stand up for herself and quit her job, finally admitting that working as a manager at the restaurant was not the same as fulfilling her dream of being a chef.

As Piper came into her powers, she started to grow confident-albeit slowly. Her first power, Molecular Immobolisation, was triggered from fear-which was the embodiment of Piper. She feared life itself. She was destined for this power as she never had time for herself-hence the freezing of time. It can be seen that after Piper gained her Charmed status, she started to realise what she wanted in life -and that was not to be a witch. And for the first time, as seen in the series, Piper fought for what she wanted-she fought against her destiny and constantly questioned her Charmed status, unlike her simply settling for her manager position at Quake, despite interviewing and auditioning for a chef position. Despite how she may be seen to accept the craft, Piper still longs for that normal life where magic is not involved. Even though the spell to relinquish their powers had been burned in their first year as witches, Piper still remembers the spell perfectly. In Piper’s dream world, she’d live a life without magic.

As she grew more confident, Piper slowly developed into a sarcastic and quick-witted woman. She can almost be described as being rather cynical and mean at times. Prue's death played a significant part in the change in Piper's personality. Firstly, Piper’s role as the middle sister was demolished. She had to take the role of the eldest sister and convince her half-sister, Paige, of her true heritage. Piper had to take on a lot of the responsibility left in Prue’s absence. Despite the loss of her sister, Piper still craved for a normal life-even more than ever before.

Piper is a caring individual who cares greatly for her family. However, she is uncomfortable around children, as expressed early in the series. However, a fear of hers is to have a child and leave them motherless, just like her mother did to her. Piper worries that the constant demonic attacks will end up harming her child. She does want children with Leo; however, the timing isn’t quite right during her third and early fourth years of being a witch.

Her Charmed life has effected her friendships. Her friendships are strained and distant at best. This is another aspect of what Piper craves in a normal life. She wants to exist outside of her Charmed status and quit putting her life-family, children, relationships, work and friendships-on hold to vanquish demons. Piper struggles to maintain her friendships and make time for others. She’s determined to retain her friendships despite the interference of magic, however, she never seems to succeed well in this department.

Piper’s dream is to be a chef. She is exceptionally good in the kitchen, thus making her an excellent potions master. This dream was put on hold after coming into her powers. However, she did attempt to gain it by taking a job at Quake. She had originally auditioned for a position as a chef but ended up with a manager’s job. Piper wasn’t happy about this; however, as it was an income, she kept with it. After being incredibly unhappy with it, as her boss pushed her around and she didn’t stand up for herself, she quit her job at Quake after realising that being the manager of the restaurant wasn’t fulfilling her dream of being a chef. Piper soon opened her own club, P3, which would fill the void of her dream for several years. She may not be a chef professionally, but she cooks at home for friends and her family. When she’s nervous, she cooks as she likes to do something with her hands.

All in all, Piper is a caring individual who happens to be a part of a great destiny. Gradually, she has evolved from shy and meek to a woman who stands up for herself and is confident. However, the death of her sister has shaken her to the core, and her already-existing resentment towards her Charmed destiny only amplifies.

Conditional: Personality development in previous game: N/A.
Character Plans:
I’ve taken Piper from a pivotal point in canon-she loses her older sister to gain a younger, half-sister, and she takes the role of the eldest at the same time-and I want to explore her turning into the woman we see in 5x22 Centennial Charmed (who I dub as “La Femme Piper”) without the influence of any canonmates. I want to develop her as the leader she is forced to be with the loss of Prue and I want to challenge her character in regards to her accepting her witch side, which is something she continues to struggle with from the Pilot episode to the later seasons, as a positive thing to happen to her. I basically want her to develop into a bamf (one different to the show). I’m currently playing Piper in another game where she is avoiding dealing with the possibility of her sister’s death and uses her canonmates as a distraction from dealing with anything that she remembers from home, and as she’s (from what I’ve last seen) isolated from anyone she knows from home, I want to take a different route and have her deal with the worst possible scenario-which is she’s left alone without her sisters and needs to buff herself up in order to survive.

And for her to make friends, since she seriously lacks them in canon-and this has been an issue brought up at times during the show-and to realise being magical (or supernatural, whichever word floats your boat) is not the worst thing in the world to happen to her. And to take charge of her decisions and to probably hone those skills in strategising and thinking and being an awesome fighter/thinker/whatever that she usually relies on her older sister for.

Appearance/PB: Piper is portrayed by Holly Marie Combs (as an adult/teenager) throughout the show. [Image]

Writing Samples

First Person Sample

[ When the video feed begins, Piper is looking rather haggard. Her hair is a mess and she keeps wincing at the pain that flashes through her skull. Hitting a wall by the force of a wind blast hurts all over. Piper doesn’t notice she’s being recorded. ]

How the hell did I get zapped into a freaking baseball field? I need to get home. I have to get home. [ She runs her hand through her hair, wincing again as her palm meets a particular spot on her scalp. ] What was that spell? I can’t remember that freaking spell.

[ She turns again, looking around the diamond. Looking up, she glares at what she thinks are the Elders, possibly smirking down at her. ] Leo? Leo! Come on, Leo! [ She waits a moment. ] I need you.

[ When there’s no answer, it seems the energy in Piper suddenly escapes, her shoulders hunch and her head bows. She runs a hand over her cheek, tears evident in her eyes. She tries not to let this sudden abandonment overwhelm her. ]

[ Breathing in, she stands up straight, and deals with it the only way she knows how. ] Answer me damnit.

Third Person Sample
When Piper came to, she found she was not on the floor of the Halliwell Manor’s foyer. Underneath her hands, she felt a rough surface rather than the smooth texture of the Manor’s floor. She managed to push herself up, a sharp ache in the back of her head seemed to come to life as she did so, and she winced as she realized she was far from home. “What the hell is this?”

She leaned back on her hands, taking in her surroundings. Instead of the familiar walls of her Victorian Manor, she found herself in a poor man’s version of a baseball field. “How the hell did I get here?” she said, twisting her head to get a glance at every corner of the scene.

She was alone in the diamond. No Prue, no Shax, and definitely no Phoebe. Piper frowned; the ache echoing inside her skull seemed to only intensify. Her entire body seemed to be coming to life with soreness. Her back felt bruised, her hands had dried blood on them, and she thought she felt bits of the wall twining with her hair as she ran her hand through it.

Slowly, she gained steadiness on her feet. Dusting off the back of her jeans unconsciously, she decided to take in the surroundings once again. She blinked hard, waiting for this illusion to disappear. It had to be an illusion-this was one of the Source’s tricks. He’d somehow managed to separate her and her sisters-Phoebe was … in the attic, though that memory seemed to overlap another which didn’t quite agree, and Prue was … she had been thrown into the wall. Piper ran a hand through her hair and hard across her face, trying to wake up from this nightmare and to gain some control over the increasing anxiety she felt within her.

She mumbled to herself, “I’m going to vanquish your ass, you son of a bitch.”

where: sirenspull, what: application

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