Application, For Ease Of Access

Feb 20, 2011 22:33

OOC Information:
Name: Caitlin
Age: 17
AIM: thecius@aim.com
MSN: thecius@live.com
Y!M: n/a
E-MAIL: thecius@live.com, again

IC Information:
Name: Cornet Espoir
Fandom: Rhapsody: A Musical Adventure
Timeline: Right as she used the warp at Cape Hope to go to Marjoly's castle, boom, roleplay. So, right before the game's final dungeon.
Age: 16.
Appearance:  Cornet is tiny, geez! She's five foot and weighs a hundred pounds. The game and art, however, insist she's a bit round, so body types or whatever. Her hair is decently long and usually kept up in her doofy hat. Coloring wise Cornet is fair skinned, has orange-y blonde hair and green eyes. Clothes wise, uh - it... defies description. These are her "I'm on an adventure, these are my practical clothes" clothes. That alone tells you many things about her thought process.

Abilities: For the most part Cornet is your average vague fantasy setting teenage girl, able to hold her own in a fight using a ridiculous weapon, in this case a magical horn. She can also talk to puppets. Most of her cool abilities are tied to her magical horn, though - with it she can animate and power up puppets to fight alongside her, grant her heart's wish ~for friends~, do magical plot bullshit, perform powerful pastry-based attacks after charging up on music power, occasionally make monsters want to join her party, and also toot out some really rocking solos. People always leave money in HER hat when she does street-side performances. The horn works at only half power if there's not someone wishing for Cornet's wishes to come true, because that is how shoujo works.

As an aside note, the game is very lenient on what's classified as a puppet - plushies count too, and there's even a trio of party members referred to as 'toy eggs.' Generally, if it has a face Cornet can talk to it.

Also, this one time she turned a baby dragon into a puppet.

Personality: Cornet is, to be frank, dense. She is very prone to just not get things, or completely misunderstand. Despite this, she's a kind and well meaning person who more often than not bungles into successes just as much as she bungles into trouble. She very much acts her age, though, with the occasional whiny or emotional outburst. Cornet also has a little something I like to call 'Cutscene Disease,' where when faced with other people's dramatic travails, she meekly stands off to the side (perhaps making snarky comments to herself) and watches unless something causes her to be directly involved. She's pretty easy to boss around, though there is a point where she'll get sick of the prodding and snap at you. She also tends to space out, often not paying attention at all when people think she's being a good listener.

For a jRPG orphan, she's surprisingly un-angsty about the whole orphan thing.

Since she's from a light hearted NIS game, expect the usual general wackiness and pop culture references. And sometimes she breaks out in song.

History: TL;DR: The prince gets turned to stone, and a girl who is totally swoony over him goes on an adventure across the kingdom to save him. The twist is they sing. Lots.

Expanded version:: The orphaned Cornet lives a normal life with her grandfather Mustaki and her flying talking puppet pal Kururu. Then one day, during an errand to the nearby forest, she encounters a catty witch who sicks a dragon on her. The dragon is promptly slayed by a well-timed prince, and like any impressionable teenage girl Cornet decides the prince is her true wuv. Before she can so much as declare her name, let alone her undying love, the prince runs off. So starts her quest to see him again. To that end she enters the Miss Marl contest, an annual pageant that's been won two years running by Cornet's snobby frenemy Etoile Rosenqueen. This year the ante has been upped, you see - since he's turning legal a few days from now, the winner will be a candidate to marry the prince.

Contests shenanigans ensue, then Etoile and Cornet are both declared the winner. Cornet gets to dance with the prince at his birthday, and all seems well until the witch from before busts down a wall with a bigger dragon. The cat witch is apparently a member of the infamous Marjoly Family, and Marjoly herself is keen on getting revenge for the dragon slaying until she sees the prince and does that thing where the villain decides the love interest is THEIR love interest too, then accidentally turns him to stone in her excitement.

Cue Cornet's adventure across the kingdom, where she befriends puppets, collects magic rocks, royally messes up a lot of things, and happily resolves a good amount of subplots. Shortly after she collected all of the HEARTSTONES, Kururu turns into a pimped out angel form to save Cornet from a boss fight she wouldn't have lost if it wasn't predestined so. Cornet does not see this, but she does see Kururu's subsequently weakened state. Then the wise sage guy insists Cornet and her frenemy (who recently decided to jump back on the yellow train of plot) enter Kururu's fever dream... somehow. In the dream Cornet meets her dead mom, then later realizes that her snarky puppet friend is animated by said dead mother's soul after an emotionally charged cutscene. Because Cornet's mom is an angel...person...thing. Cornet says nothing about this.

After surreptitiously completing about fifty sidequests Cornet finally gets in gear and uses the warp to Marjoly's castle.

how does i shoujo

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