PERMISSIONSFourthwalling: I'm pretty accepting of anything and even if you tell her she's (partially) fictional, she probably won't pay it much mind.
Threadjacking: Go for it, doesn't bother me.
Action Tags: Perfectly acceptable!
Fighting: Alice tends to lean toward passive, so this probably won't happen, but if it does manage to work into a fight with her, I don't mind it.
Injury: She's human, she can be hurt.
Maiming: Let's maybe try not to.
Death: I'll have to say no.
Flirting: This is fine, but she's not very good with things like that so she might respond with a little hostility or doubt.
Sex: No, sorry. If anything, it fades to black.
Kissing: That's fine, but again she might not respond in like.
Relationships: If it works into it and makes sense, I don't see a problem.
PLAYER INFORMATIONPlayer Name: Ella
Age: 22 23
Timezone: PST
Personal Journal:
enemyskillContact Information:
Instant Messenger: keysmashed (aim)
Email: oogiesboogie@gmail.com
CHARACTER INFORMATIONName: Alice Liddell
Age: Assumed late teens. 17?
Gender: Female
Fandom: Heart no Kuni no Alice (manga)
Timeline: Post-Chapter 30
History Personality Character Abilities: Sadly, Alice has no special skills or abilities of her own that aren't already considered normal. Maybe the only thing that separates her from others is her outstanding independence and determination. Alice has grown up relying solely on her sisters companionship, but realizing at the same time that she will have to do things on her own. She's worked hard on protecting herself emotionally, and doing what she can in order to live as happily as she can.
Character Weaknesses: Her greatest weakness, unfortunately, is toward anything that's remotely cute. Even though she tells Peter she will never like him, as soon as he changes into his rabbit form she can't resist and tends to go along with whatever he asks of her so long as he remains cute. Even Elliot cannot escape her, and after she's comfortable being around him she grabs his ears regardless of his cries (she later apologizes, of course).
The other most apparent weakness of hers is concerning her feelings toward her sister. While it's obvious that she admires and loves her sister, Alice can't help but constantly compare herself to her (and other ladies that come into her life as well, such as Vivaldi) in looks, manners, personality, etc. She thinks less of herself next to another, and it tends to warp her belief in what others might say or think about her.
Aside from the emotional and mental weaknesses, after arriving in Wonderland Alice began to slowly suffer from a third weakness; any thoughts of home, especially concerning her sister, began to hurt Alice. It could start with a headache and something of a chest pain would continue until she was soothed of her own thoughts, then she recovers just as quickly as it begins with no recollection of what she had been thinking about beforehand.
WEAPON ONLY SECTIONWhy your character should be a Weapon: After having both adapted to and accepted this world, I think it would be understandable of BREW to take Alice back and return her in a Weapon form now that she is more likely to want to aide Shibusen in the war. Lacking in battle skills would keep her out of a fight as a Meister, but coming to understand how dangerous it is and how many people she wants to protect, Alice will have become more willing to lend a hand to whoever she could resonate with well enough to at least help the people that can't even defend themselves. She would be more able to do this as a Weapon and the feeling of uselessness will at least be one of her lesser worries.
What is your character's Weapon form?: Ribbon - The Bow in her hair unravels into one long ribbon, and that is her Weapon form. Alice is still anti-killing and taking on any threatening form would discourage her from trying to help in the war. Her own ribbon is a familiar symbol that can still be used to help others with the right amount of resonation (and lookithat, it still has the cute heart symbol on it, too) and practice. This also makes her hands-free, as the Meister can wear her wherever they please.
Abilities
Weak Resonation; Tying the ribbon around a minor injury will heal it instantly.
Decent Resonation; The length of the ribbon will stretch and eventually wrap around the opponent, binding them and keeping them from causing further harm for a short period of time.
Perfect Resonation; When worn wrapped around the hand, a temporary shield of spirit energy will come from the heart on the ribbon, defending against one lethal attack or a series of small ones before shattering.
SOUL INFORMATIONSoul Description: Kind. Honest. Independent. Determined. Modest. Polite.
Soul Appearance:
A light blue orb with a giant bow on its head; the bow itself has a heart shape on one side. This particular soul has big eyes, but no mouth.