Erf! I can't remember that much about the computers we had back in those days, nor did I build much myself. Though I did make a few little programs for fun...like a tiny text strategy game I got out of a book and had to modify heavily to make it work in TI Extended BASIC...or the proto-game I made that simply moved a large sprite with custom graphics (custom as in, temporarily redesigned the system font to make a graphic; that's how you did it with the TI) around the screen with the joystick...or the fun little screen-filler I made where you enter in a number and it converts that number into binary, then makes it a bit pattern for a sprite that then gets tiled all over the screen. I thought the bit pattern for increasing binary numbers on the rows:
0000 0001 0010 0011 0100 0101 0110 0111
...looked kind of like a seated dragon. What surprised and delighted me, is that if you turn it upside-down and look at the zeros instead of the ones as the foreground, it's the same pattern!! =^.^=
...but then, I was a lot younger then. Hence the use of my youngest-looking icon... ;D
0000
0001
0010
0011
0100
0101
0110
0111
...looked kind of like a seated dragon. What surprised and delighted me, is that if you turn it upside-down and look at the zeros instead of the ones as the foreground, it's the same pattern!! =^.^=
...but then, I was a lot younger then. Hence the use of my youngest-looking icon... ;D
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