Occasionally, after an event's end, the participating townspeople will be rewarded by regaining the possessions and abilities they lost during their arrival in Mayfield. The old "store" system has been replaced by a new "mail" system. OOCly, we will mention whether regains have been approved or not, and for who; if applicable, that character will
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Also, I'm going to post another backdated event entry for Key-Fu, if only because I'm stubborn and I don't want this drawing to go to waste!
For Balin Wilbur, if it's possible I'd like for him to regain both his standard-issue recruit pistol and his Logos Ability, Sprint.
The sidearm isn't really anything special, it's just an standard-issue AFS-built handgun that can accept 20th-century handgun ammunition. It's bigger than most pistols of the 1950s and is obviously of AFS make, but that's otherwise it.
Sprint is a very basic Logos Ability, and Balin can only use its weakest form, which lets him run 20% cooler faster for about a minute (assuming his body is full of adrenaline). This means he'll be able to boost his running speed from 18 miles per hour to 22ish. In practical situations, though, it's more likely he'll only be able to sprint for a few seconds, because his adrenaline levels are rarely maxed out and Sprint isn't the only Logos Ability to consume it.
However, if this is too much for a single regain, then just the pistol would be fine!
Falk Gatt, if he qualifies, will be getting back his personal Floader. It's a type of photon-powered anti-gravity bike that can float over both ground and water. As a vehicle powered by a photon reactor, it runs off of ambient spiritual energies as well as those produced by its user, which means fuel is always in abundance. The performance characteristics of a Floader are similar to that of modern sport bikes.
Key-Fu will also be getting back a vehicle of his own, his so-called Steed (AKA the Soy Bomb). It's really nothing more than a charred, blackened Winnebago with "SOY BOMB!" spray-painted in red on both sides (one side reversed!). The interior isn't much better off, although all the amenities still work. The only really notable thing about the Soy Bomb is that it's held up despite the tremendous amount of punishment Key-Fu's put on it over the course of his travels.
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