The Hero's End of War 1c/3
anonymous
October 19 2015, 19:37:15 UTC
The grand surprise turned out to be a small, STG ship. The model was a generation out of date, which to the salarians was practically ancient, but it was still just a hair below state of the art. With the help of Major Kirrahe, Shepard had been able to procure the vessel from Sur'Kesh with the credits that she got from selling her apartments on the Citadel and Intai'sei. She then had just enough money left to refurbish the inside to make it feel less spartan and more homey.
Samara asked, "Why go to such effort? Why not just live in one of those apartments?"
Shepard's odd response was, "Then they could find me."
"Who?"
"Everyone!" with an exaggerated flap of the arms.
"Do you fear for your safety?"
"Oh no, of course not, no one can hurt me. I know that."
Before the Justicar could react to the strange answer she was dragged through the airlock and the ship's tour began. She was first led to the cockpit where it was pointed out how two rock-hard, pilot seats had been replaced with one that was far more comfortable, as recommended by Joker. There was then some technobabble she didn't really understand; the infiltrator's expertise went beyond what was necessary for the job. Shepard was a dork at heart. From there, there was a quick explanation of the narrow, locker-lined hallway before they made it to the living area. It was pleasant and set up much like the Commander's cabin on the Normandy, though she had only been in it once so wasn't entirely sure what exactly was different. She was certain there wasn't a kitchen however.
Throughout the tour Shepard barely took a breath as she had something to say about everything and was more than willing to go into detail about all of it. Prattling on and on about couches and sinks was a bit out of character for her, from Samara's experience at least, but it wasn't as unusual as it seemed. This was the first space she had ever had that was truly hers. As a child she never got the chance to personalize a room to such an extent. She had even less freedom after joining the military. From there she lived in some nice places, but she never really had a say in how they looked. The cabin on the Normandy, her apartments on the Citadel and Intai'sei and even the barebones one she kept on Earth were all pre-furnished with no input from her. She really liked them and all, which is way she copied aspects from them, but still they were all someone else's property not her own. This ship was hers and no one else's.
The tour ended with the one room lower deck that was used by STG units as a staging area, though what purpose it would have to an apparently civilian Shepard was beyond Samara. The lockers above seemed to provide more than enough storage for a single person and none of the equipment or fixtures had any role outside of a military one so she wondered what her former commander would do with it. She was given a few minutes to ponder the possibilities as her guide had finally seemed to run out of words. Maybe install a fish tank. She idly inspected a console, not noticing she was actually in an awkward silence until she turned back toward her suddenly fidgety friend.
Shepard mumbled, "What do you think?"
"It is a very nice ship."
"You really like it?"
"Yes."
"Enough to want to travel around in it?"
"Shepard, we have been over this..."
Before Samara could give her a thoroughly explained rejection again, the wayward woman cut in, "I know, I know; Justicar, work alone, the Code, yada-yada. But this is my ship, not yours, so you wouldn't own it, so you still wouldn't have any possessions. It'd be like the Normandy again where you're just a passenger, except you'd get to determine where to go. I'd just help you, whatever that means. If all you want is a chauffeur, that's fine, I'll stay on the ship. I'd like to help more than that, but I'll defer to you on everything."
The grand surprise turned out to be a small, STG ship. The model was a generation out of date, which to the salarians was practically ancient, but it was still just a hair below state of the art. With the help of Major Kirrahe, Shepard had been able to procure the vessel from Sur'Kesh with the credits that she got from selling her apartments on the Citadel and Intai'sei. She then had just enough money left to refurbish the inside to make it feel less spartan and more homey.
Samara asked, "Why go to such effort? Why not just live in one of those apartments?"
Shepard's odd response was, "Then they could find me."
"Who?"
"Everyone!" with an exaggerated flap of the arms.
"Do you fear for your safety?"
"Oh no, of course not, no one can hurt me. I know that."
Before the Justicar could react to the strange answer she was dragged through the airlock and the ship's tour began. She was first led to the cockpit where it was pointed out how two rock-hard, pilot seats had been replaced with one that was far more comfortable, as recommended by Joker. There was then some technobabble she didn't really understand; the infiltrator's expertise went beyond what was necessary for the job. Shepard was a dork at heart. From there, there was a quick explanation of the narrow, locker-lined hallway before they made it to the living area. It was pleasant and set up much like the Commander's cabin on the Normandy, though she had only been in it once so wasn't entirely sure what exactly was different. She was certain there wasn't a kitchen however.
Throughout the tour Shepard barely took a breath as she had something to say about everything and was more than willing to go into detail about all of it. Prattling on and on about couches and sinks was a bit out of character for her, from Samara's experience at least, but it wasn't as unusual as it seemed. This was the first space she had ever had that was truly hers. As a child she never got the chance to personalize a room to such an extent. She had even less freedom after joining the military. From there she lived in some nice places, but she never really had a say in how they looked. The cabin on the Normandy, her apartments on the Citadel and Intai'sei and even the barebones one she kept on Earth were all pre-furnished with no input from her. She really liked them and all, which is way she copied aspects from them, but still they were all someone else's property not her own. This ship was hers and no one else's.
The tour ended with the one room lower deck that was used by STG units as a staging area, though what purpose it would have to an apparently civilian Shepard was beyond Samara. The lockers above seemed to provide more than enough storage for a single person and none of the equipment or fixtures had any role outside of a military one so she wondered what her former commander would do with it. She was given a few minutes to ponder the possibilities as her guide had finally seemed to run out of words. Maybe install a fish tank. She idly inspected a console, not noticing she was actually in an awkward silence until she turned back toward her suddenly fidgety friend.
Shepard mumbled, "What do you think?"
"It is a very nice ship."
"You really like it?"
"Yes."
"Enough to want to travel around in it?"
"Shepard, we have been over this..."
Before Samara could give her a thoroughly explained rejection again, the wayward woman cut in, "I know, I know; Justicar, work alone, the Code, yada-yada. But this is my ship, not yours, so you wouldn't own it, so you still wouldn't have any possessions. It'd be like the Normandy again where you're just a passenger, except you'd get to determine where to go. I'd just help you, whatever that means. If all you want is a chauffeur, that's fine, I'll stay on the ship. I'd like to help more than that, but I'll defer to you on everything."
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