There was a request for another guide-ish thing, sooo... here we go. :P Standard disclaimer that this post is purely my own take on these weapons, classes, and maps. I understand everyone has their own nuances and playstyle; I get that. With all it strengths and weaknesses, this is mine:
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Skadoosh. )
Comments 13
I suppose a better question is, what's the average level 10 bonus? Is the gun 10% better? 20%?
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This chart shows the gap from level 1 to level 10, but not in between:
https://docs.google.com/spreadsheet/ccc?key=0Aor1WdVV3kD6dGw1SlNDUzFjODlheGl5a3JLdXZZVXc#gid=0
Best I could find on that information.
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The Collector Rifle's got decent damage, low recoil, fast reload speed, and good capacity. I agree with jimmercubed in saying that it's a good stopgap if you don't have a Harrier. It also reloads like a normal gun, not the hot-hot-hot-forever reload of the other Collector weapons.
If you have them and can deal with the recoil, then the Revenant, Argus, or Typhoon are probably better choices. However, if you want something more run-and-gun then the CAR is probably a better choice than the Avenger and Geth Plasma Rifle.
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I am trying to get the 140000 points for the challenge but as I am a terrible sniper, it is a horrible, horrible slog.
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Volus Adept's biotic orbs are pretty effective against armor, at least on bronze and silver. Also, stasis + biotic orb = biotic explosion.
This is probably an obvious thing but during extraction, make sure you take out all abominations in the circle. When time runs out and everything dies, guess what explodes and may kill everyone, thus possibly preventing full extraction?
You didn't mention the Volus Engineer. As far as I can tell, it's all about precise mine placement. Hack objective + recon mine at spawns = everything dies beautifully.
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Assault Loadout maxes at +3 thermal clip packs, 8% weapon damage.
Asari Valkyrie does massive damage. But her playstyle is very aggressive, she's best right up in the enemy's face. Not everyone's cup of tea. Basically a tankier, debuffing Fury. Though less agile.
Abominations, if you have a class that decapitates them, you're in luck, no explosions. Same thing if you footstomp one.
Stasis doesn't affect Dragoons, or any armored target.
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