just as long as you get your 3-4 amp within 70-72 you'll be ok. level 1 Ice strike can't be trained with :P
BTW, 11 booster and 19 seal kinda blows.. level 11 booster definitely does not last long, and every time you cast booster you get stunned, like an early level of holy symbol does. it goes away once it's higher level. you'll be training at vikings which can be frozen, so that much seal isn't even worth it - level 15 seal is 80% chance of sealing. the char i play will probably end up with 15 seal 15 booster, not sure yet i'm not the owner of the account :O
If you skip Partial Resistance, do 11 Booster and max everything else, Seal has 20, the max.
Maybe they did their math wrong. 151 points - 11 Booster is 140, -90 for the 3 attacks is 50, -30 for Amp is 20, and there's 20 points for Seal.
I don't know where their error is...but some of these "guides" should be called "proposed ideas"...I've never been to the Amazon rainforest. I have a good sense of direction. I should be a guide. And I should write guides. LOL.
BTW, if you max Booster, something else doesn't get finished...meaning you have to do the build where Ice Strike goes to 21 (because that supposedly is the same range as 30 and the same freeze time), but that's lame since the Mastery is 45%
110 seconds of Booster isn't great, but neither is an extra 90 seconds, either. As long as you get the speed to +2 at level 11, that's the key thing.
I don't know how to quantify the +2 Speed of it, because like the formula for Heal, it's arbitrary and rather hidden...but it's not like...say Hands where it's the speed of it coming out. I really need to just do tons of hours to tell you exactly why it works, but it's like Hands. I didn't understand what it did until I was playing on Mages and Assassins that were vastly different levels, but training in the same areas
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BTW, 11 booster and 19 seal kinda blows.. level 11 booster definitely does not last long, and every time you cast booster you get stunned, like an early level of holy symbol does. it goes away once it's higher level. you'll be training at vikings which can be frozen, so that much seal isn't even worth it - level 15 seal is 80% chance of sealing. the char i play will probably end up with 15 seal 15 booster, not sure yet i'm not the owner of the account :O
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If you skip Partial Resistance, do 11 Booster and max everything else, Seal has 20, the max.
Maybe they did their math wrong. 151 points - 11 Booster is 140, -90 for the 3 attacks is 50, -30 for Amp is 20, and there's 20 points for Seal.
I don't know where their error is...but some of these "guides" should be called "proposed ideas"...I've never been to the Amazon rainforest. I have a good sense of direction. I should be a guide. And I should write guides. LOL.
BTW, if you max Booster, something else doesn't get finished...meaning you have to do the build where Ice Strike goes to 21 (because that supposedly is the same range as 30 and the same freeze time), but that's lame since the Mastery is 45%
110 seconds of Booster isn't great, but neither is an extra 90 seconds, either. As long as you get the speed to +2 at level 11, that's the key thing.
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Maybe they did their math wrong. 151 points - 11 Booster is 140, -90 for the 3 attacks is 50, -30 for Amp is 20, and there's 20 points for Seal.
Therefore, all I shouldn't have maxed is Seal @ 20 points and 0 in elemental resistance.
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