Apr 17, 2009 14:53
Any Level
After extended effort and work, anyone can become exhausted.
Attack: Level +4 vs Fortitude
Endurance maintain DC 12+ two-thirds level, worsen DC 11+ two-thirds level or lower
Target is normal
Initial Effect The target becomes tired.
The target is tired and faint
The target is exhausted.
*Rather than make checks during extended rests, make attack rolls and worsening checks every 2 hours of walking past 8 hours of travel (hence why people stop after 10 hours of walking). Similarly, make attack rolls and worsening checks every hour of double-speed marching past the first 4 hours of travel. Unlike diseases, you can’t become less tired over time. All effects of continued exertion fade after a full extended rest.
Anyway, if you know what I'm talking about, give me feedback. Fair? Or not?
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